@Override
public void onCreate(Bundle savedInstanceState) {
button1 = (Button) findViewById(R.id.button1);
button1.setOnClickListener(onClickListener);
image = (ImageView) findViewById(R.id.imageView1);
}
private OnClickListener onClickListener = new OnClickListener() {
@Override
public void onClick(final View v) {
switch(v.getId()){
case R.id.button1:
String imagePath = Environment.getExternalStorageDirectory().toString() +"/myown/1.png";
Bitmap bitmap = BitmapFactory.decodeFile(imagePath);
image.setImageBitmap(bitmap);
break;
}
}
};
votre layout.xml
<?xml version="1.0" encoding="utf-8"?>
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="fill_parent"
android:layout_height="fill_parent"
android:orientation="vertical" >
<ImageView
android:id="@+id/imageView1"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:src="@drawable/android" />
<Button
android:id="@+id/button1"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:text="Change Image" />
</LinearLayout>
j'ai regardé ImageLoade.jar et universel chargeur d'image, mais je ne peux pas obtenir de cette exigence –
Qu'avez-vous essayé? – Blackbelt