J'ai une question concernant certains graphiques primitifs. Je suis nouveau dans le java graphics et le gui building en général, donc j'ai beaucoup de questions. J'utilise Netbeans 6.9.1. Fondamentalement, il y a un cadre principal et un panneau à l'intérieur. Je veux dessiner un graphique à l'intérieur du panneau. Eh bien, la question est de faire ça? Code ci-dessous pour trois de la classe (la plupart du temps générée automatiquement):Graphique 2D dans jPanel dans Netbeans
package graphics;
import org.jdesktop.application.Action;
import org.jdesktop.application.ResourceMap;
import org.jdesktop.application.SingleFrameApplication;
import org.jdesktop.application.FrameView;
import org.jdesktop.application.TaskMonitor;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import javax.swing.Timer;
import javax.swing.Icon;
import javax.swing.JDialog;
import javax.swing.JFrame;
import javax.swing.JPanel;
/**
* The application's main frame.
*/
public class GraphicsView extends FrameView {
public GraphicsView(SingleFrameApplication app) {
super(app);
initComponents();
jPanel1.add(new Graph());
// status bar initialization - message timeout, idle icon and busy animation, etc
ResourceMap resourceMap = getResourceMap();
int messageTimeout = resourceMap.getInteger("StatusBar.messageTimeout");
messageTimer = new Timer(messageTimeout, new ActionListener() {
public void actionPerformed(ActionEvent e) {
statusMessageLabel.setText("");
}
});
messageTimer.setRepeats(false);
int busyAnimationRate = resourceMap.getInteger("StatusBar.busyAnimationRate");
for (int i = 0; i < busyIcons.length; i++) {
busyIcons[i] = resourceMap.getIcon("StatusBar.busyIcons[" + i + "]");
}
busyIconTimer = new Timer(busyAnimationRate, new ActionListener() {
public void actionPerformed(ActionEvent e) {
busyIconIndex = (busyIconIndex + 1) % busyIcons.length;
statusAnimationLabel.setIcon(busyIcons[busyIconIndex]);
}
});
idleIcon = resourceMap.getIcon("StatusBar.idleIcon");
statusAnimationLabel.setIcon(idleIcon);
progressBar.setVisible(false);
// connecting action tasks to status bar via TaskMonitor
TaskMonitor taskMonitor = new TaskMonitor(getApplication().getContext());
taskMonitor.addPropertyChangeListener(new java.beans.PropertyChangeListener() {
public void propertyChange(java.beans.PropertyChangeEvent evt) {
String propertyName = evt.getPropertyName();
if ("started".equals(propertyName)) {
if (!busyIconTimer.isRunning()) {
statusAnimationLabel.setIcon(busyIcons[0]);
busyIconIndex = 0;
busyIconTimer.start();
}
progressBar.setVisible(true);
progressBar.setIndeterminate(true);
} else if ("done".equals(propertyName)) {
busyIconTimer.stop();
statusAnimationLabel.setIcon(idleIcon);
progressBar.setVisible(false);
progressBar.setValue(0);
} else if ("message".equals(propertyName)) {
String text = (String)(evt.getNewValue());
statusMessageLabel.setText((text == null) ? "" : text);
messageTimer.restart();
} else if ("progress".equals(propertyName)) {
int value = (Integer)(evt.getNewValue());
progressBar.setVisible(true);
progressBar.setIndeterminate(false);
progressBar.setValue(value);
}
}
});
}
@Action
public void showAboutBox() {
if (aboutBox == null) {
JFrame mainFrame = GraphicsApp.getApplication().getMainFrame();
aboutBox = new GraphicsAboutBox(mainFrame);
aboutBox.setLocationRelativeTo(mainFrame);
}
GraphicsApp.getApplication().show(aboutBox);
}
/** This method is called from within the constructor to
* initialize the form.
* WARNING: Do NOT modify this code. The content of this method is
* always regenerated by the Form Editor.
*/
@SuppressWarnings("unchecked")
// <editor-fold defaultstate="collapsed" desc="Generated Code">
private void initComponents() {
mainPanel = new javax.swing.JPanel();
jPanel1 = new javax.swing.JPanel();
menuBar = new javax.swing.JMenuBar();
javax.swing.JMenu fileMenu = new javax.swing.JMenu();
javax.swing.JMenuItem exitMenuItem = new javax.swing.JMenuItem();
javax.swing.JMenu helpMenu = new javax.swing.JMenu();
javax.swing.JMenuItem aboutMenuItem = new javax.swing.JMenuItem();
statusPanel = new javax.swing.JPanel();
javax.swing.JSeparator statusPanelSeparator = new javax.swing.JSeparator();
statusMessageLabel = new javax.swing.JLabel();
statusAnimationLabel = new javax.swing.JLabel();
progressBar = new javax.swing.JProgressBar();
mainPanel.setName("mainPanel"); // NOI18N
jPanel1.setName("jPanel1"); // NOI18N
javax.swing.GroupLayout jPanel1Layout = new javax.swing.GroupLayout(jPanel1);
jPanel1.setLayout(jPanel1Layout);
jPanel1Layout.setHorizontalGroup(
jPanel1Layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING)
.addGap(0, 380, Short.MAX_VALUE)
);
jPanel1Layout.setVerticalGroup(
jPanel1Layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING)
.addGap(0, 229, Short.MAX_VALUE)
);
javax.swing.GroupLayout mainPanelLayout = new javax.swing.GroupLayout(mainPanel);
mainPanel.setLayout(mainPanelLayout);
mainPanelLayout.setHorizontalGroup(
mainPanelLayout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING)
.addGroup(mainPanelLayout.createSequentialGroup()
.addContainerGap()
.addComponent(jPanel1, javax.swing.GroupLayout.DEFAULT_SIZE, javax.swing.GroupLayout.DEFAULT_SIZE, Short.MAX_VALUE)
.addContainerGap())
);
mainPanelLayout.setVerticalGroup(
mainPanelLayout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING)
.addGroup(mainPanelLayout.createSequentialGroup()
.addContainerGap()
.addComponent(jPanel1, javax.swing.GroupLayout.DEFAULT_SIZE, javax.swing.GroupLayout.DEFAULT_SIZE, Short.MAX_VALUE)
.addContainerGap())
);
menuBar.setName("menuBar"); // NOI18N
org.jdesktop.application.ResourceMap resourceMap = org.jdesktop.application.Application.getInstance(graphics.GraphicsApp.class).getContext().getResourceMap(GraphicsView.class);
fileMenu.setText(resourceMap.getString("fileMenu.text")); // NOI18N
fileMenu.setName("fileMenu"); // NOI18N
javax.swing.ActionMap actionMap = org.jdesktop.application.Application.getInstance(graphics.GraphicsApp.class).getContext().getActionMap(GraphicsView.class, this);
exitMenuItem.setAction(actionMap.get("quit")); // NOI18N
exitMenuItem.setName("exitMenuItem"); // NOI18N
fileMenu.add(exitMenuItem);
menuBar.add(fileMenu);
helpMenu.setText(resourceMap.getString("helpMenu.text")); // NOI18N
helpMenu.setName("helpMenu"); // NOI18N
aboutMenuItem.setAction(actionMap.get("showAboutBox")); // NOI18N
aboutMenuItem.setName("aboutMenuItem"); // NOI18N
helpMenu.add(aboutMenuItem);
menuBar.add(helpMenu);
statusPanel.setName("statusPanel"); // NOI18N
statusPanelSeparator.setName("statusPanelSeparator"); // NOI18N
statusMessageLabel.setName("statusMessageLabel"); // NOI18N
statusAnimationLabel.setHorizontalAlignment(javax.swing.SwingConstants.LEFT);
statusAnimationLabel.setName("statusAnimationLabel"); // NOI18N
progressBar.setName("progressBar"); // NOI18N
javax.swing.GroupLayout statusPanelLayout = new javax.swing.GroupLayout(statusPanel);
statusPanel.setLayout(statusPanelLayout);
statusPanelLayout.setHorizontalGroup(
statusPanelLayout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING)
.addComponent(statusPanelSeparator, javax.swing.GroupLayout.DEFAULT_SIZE, 400, Short.MAX_VALUE)
.addGroup(statusPanelLayout.createSequentialGroup()
.addContainerGap()
.addComponent(statusMessageLabel)
.addPreferredGap(javax.swing.LayoutStyle.ComponentPlacement.RELATED, 230, Short.MAX_VALUE)
.addComponent(progressBar, javax.swing.GroupLayout.PREFERRED_SIZE, javax.swing.GroupLayout.DEFAULT_SIZE, javax.swing.GroupLayout.PREFERRED_SIZE)
.addPreferredGap(javax.swing.LayoutStyle.ComponentPlacement.RELATED)
.addComponent(statusAnimationLabel)
.addContainerGap())
);
statusPanelLayout.setVerticalGroup(
statusPanelLayout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING)
.addGroup(statusPanelLayout.createSequentialGroup()
.addComponent(statusPanelSeparator, javax.swing.GroupLayout.PREFERRED_SIZE, 2, javax.swing.GroupLayout.PREFERRED_SIZE)
.addPreferredGap(javax.swing.LayoutStyle.ComponentPlacement.RELATED, javax.swing.GroupLayout.DEFAULT_SIZE, Short.MAX_VALUE)
.addGroup(statusPanelLayout.createParallelGroup(javax.swing.GroupLayout.Alignment.BASELINE)
.addComponent(statusMessageLabel)
.addComponent(statusAnimationLabel)
.addComponent(progressBar, javax.swing.GroupLayout.PREFERRED_SIZE, javax.swing.GroupLayout.DEFAULT_SIZE, javax.swing.GroupLayout.PREFERRED_SIZE))
.addGap(3, 3, 3))
);
setComponent(mainPanel);
setMenuBar(menuBar);
setStatusBar(statusPanel);
}// </editor-fold>
// Variables declaration - do not modify
private javax.swing.JPanel jPanel1;
private javax.swing.JPanel mainPanel;
private javax.swing.JMenuBar menuBar;
private javax.swing.JProgressBar progressBar;
private javax.swing.JLabel statusAnimationLabel;
private javax.swing.JLabel statusMessageLabel;
private javax.swing.JPanel statusPanel;
// End of variables declaration
private final Timer messageTimer;
private final Timer busyIconTimer;
private final Icon idleIcon;
private final Icon[] busyIcons = new Icon[15];
private int busyIconIndex = 0;
private JDialog aboutBox;
}
Alors, ici, j'ai ajouté que
jPanel1.add(new Graph());
La prochaine est la classe principale:
package graphics;
import org.jdesktop.application.Application;
import org.jdesktop.application.SingleFrameApplication;
/**
* The main class of the application.
*/
public class GraphicsApp extends SingleFrameApplication {
/**
* At startup create and show the main frame of the application.
*/
@Override protected void startup() {
show(new GraphicsView(this));
}
/**
* This method is to initialize the specified window by injecting resources.
* Windows shown in our application come fully initialized from the GUI
* builder, so this additional configuration is not needed.
*/
@Override protected void configureWindow(java.awt.Window root) {
}
/**
* A convenient static getter for the application instance.
* @return the instance of GraphicsApp
*/
public static GraphicsApp getApplication() {
return Application.getInstance(GraphicsApp.class);
}
/**
* Main method launching the application.
*/
public static void main(String[] args) {
launch(GraphicsApp.class, args);
}
}
A la dernière classe est avec des graphiques lui-même:
/*
* To change this template, choose Tools | Templates
* and open the template in the editor.
*/
package graphics;
import java.awt.Color;
import java.awt.Graphics;
import java.awt.Graphics2D;
import java.awt.RenderingHints;
import java.awt.geom.Ellipse2D;
import java.awt.geom.Line2D;
import javax.swing.JPanel;
public class Graph extends JPanel{
int[] data = {
21, 14, 18, 03, 86, 88, 74, 87, 54, 77,
61, 55, 48, 60, 49, 36, 38, 27, 20, 18
};
final int PAD = 20;
protected void paintComponent(Graphics g) {
super.paintComponent(g);
Graphics2D g2 = (Graphics2D)g;
g2.setRenderingHint(RenderingHints.KEY_ANTIALIASING,
RenderingHints.VALUE_ANTIALIAS_ON);
int w = getWidth();
int h = getHeight();
// Draw ordinate.
g2.draw(new Line2D.Double(PAD, PAD, PAD, h-PAD));
// Draw abcissa.
g2.draw(new Line2D.Double(PAD, h-PAD, w-PAD, h-PAD));
double xInc = (double)(w - 2*PAD)/(data.length-1);
double scale = (double)(h - 2*PAD)/getMax();
// Mark data points.
g2.setPaint(Color.red);
for(int i = 0; i < data.length; i++) {
double x = PAD + i*xInc;
double y = h - PAD - scale*data[i];
g2.fill(new Ellipse2D.Double(x-2, y-2, 4, 4));
}
}
private int getMax() {
int max = -Integer.MAX_VALUE;
for(int i = 0; i < data.length; i++) {
if(data[i] > max)
max = data[i];
}
return max;
}
}
J'ai plusieurs questions:
(a) Comment faire apparaître un graphique dans jPanel1?
(b) Quelles sont les bonnes pratiques dans les composants graphiques d'initialisation? Je veux dire, où est le meilleur endroit pour appeler le graphique()?
(c) Pour une application différente, j'ai utilisé jfreechart pour dessiner des graphiques, puis les exporter dans un fichier .jpeg. Puis-je utiliser jfreechart pour construire des graphiques et les afficher directement dans une pagel?
Merci beaucoup d'avance!
Merci beaucoup pour votre aide et vos conseils! jPanel1.setLayout (new BorderLayout()); fait un miracle! –
Vous êtes les bienvenus. Si vous ne l'avez pas encore fait, je vous recommande fortement de lire les tutoriels de mise en page qui commencent ici: http://download.oracle.com/javase/tutorial/uiswing/layout/ –
Merci! C'est juste que je termine mon projet et GUI était conceptuellement la partie la plus facile à laquelle, cependant, j'ai passé beaucoup de temps. J'ai définitivement besoin d'apprendre Swing pour ne pas perdre plus de temps :) –