J'ai écrit le code suivant pour construire un jeu de base qui fait courir deux voitures (randomgenerator) et laisser l'utilisateur choisir ses paris sur les résultats finaux. Je me suis terriblement trompé quelque part en ce sens que mes voitures ne courent qu'à mi-course, puis se bloquent derrière la ligne de départ et le programme répète les bips et le messsagebox.show et ajoute les résultats à la case 'incorrect'. J'ai passé les trois derniers jours à essayer de comprendre où je me suis trompé et je le rate tout simplement. Merci d'avoir pris le temps de regarder ça. J'apprécie vraiment tout conseil. La seule façon de terminer l'application est de cliquer sur "Arrêter le débogage".VB.net question de l'événement tick tick
Option Explicit On
Option Strict On
Public Class MainForm
Private Sub exitButton_Click(ByVal sender As Object, ByVal e As System.EventArgs) Handles exitButton.Click
Me.Close()
End Sub
Private Sub MainForm_Load(ByVal sender As Object, ByVal e As System.EventArgs) Handles Me.Load
'fills the list box with items, then selects the first item
resultListBox.Items.Add("No guess")
resultListBox.Items.Add("Tie")
resultListBox.Items.Add("Red Car wins")
resultListBox.Items.Add("White car wins")
resultListBox.SelectedIndex = 0
End Sub
Private Sub startButton_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles startButton.Click
raceTimer.Enabled = True
End Sub
Private Sub raceTimer_Tick(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles raceTimer.Tick
' moves two cars from a starting line to a finish line on the form
' displays a message indicating the race results
' calculates and displays the number of times the user selects the
' correct race result from the resultlistbox, and the number
' of times the user selects an incorrect race result
Dim randomgenerator As New Random
Dim whitenewlocation As Integer
Dim rednewlocation As Integer
Dim raceresult As String
Dim userchoice As String
Dim finishline As Integer = finishTextBox.Left + 1
Static numbercorrect As Integer
Static numberincorrect As Integer
' save the user's list box selection, then disable the list box
userchoice = resultListBox.SelectedItem.ToString
resultListBox.Enabled = False
'calculate the new location of each picture box's right border
' don't allow the right border to go beyond the finish line
whitenewlocation = whitePictureBox.Right + randomgenerator.Next(0, 11)
If whitenewlocation > finishline Then
whitenewlocation = finishline
End If
rednewlocation = redPictureBox.Right + randomgenerator.Next(0, 11)
If rednewlocation > finishline Then
rednewlocation = finishline
End If
'move each picture box toward the finish line
whitePictureBox.SetBounds(whitenewlocation - whitePictureBox.Width, 0, 0, 0, BoundsSpecified.X)
redPictureBox.SetBounds(rednewlocation - redPictureBox.Width, 0, 0, 0, BoundsSpecified.X)
'the following selection structure is processed only when at least
' one of the picture boxes is at the finish line
If whitePictureBox.Right = finishline _
OrElse redPictureBox.Right = finishline Then
'disable the timer
raceTimer.Enabled = False
End If
'sound a beep to indicate the end of the race
For x As Integer = 1 To 5
Console.Beep(100, 100)
Next x
'store the result of the race in a variable
If whitenewlocation = rednewlocation Then
raceresult = "Tie"
ElseIf whitenewlocation > rednewlocation Then
raceresult = "White car wins"
Else
raceresult = "red car wins"
End If
'display the race results
MessageBox.Show("Race Over!" & ControlChars.NewLine & raceresult, _
"Car Race", MessageBoxButtons.OK, MessageBoxIcon.Information)
'move the picture boxes back to the starting line
whitePictureBox.SetBounds(12, 0, 0, 0, BoundsSpecified.X)
redPictureBox.SetBounds(12, 0, 0, 0, BoundsSpecified.X)
'if the user did not want to guess the race results, then
'don't update or display the counter values; otherwise,
'compare the race results to the user's selection and update
' the appropriate counter, then display both counter values
If userchoice <> "no guess" Then
If raceresult = userchoice Then
numbercorrect = numbercorrect + 1
Else
numberincorrect = numberincorrect + 1
End If
correctLabel.Text = Convert.ToString(numbercorrect)
incorrectLabel.Text = Convert.ToString(numberincorrect)
End If
'enable the list box
resultListBox.Enabled = True
End Sub
End Class
Pas moyen! Merci beaucoup. Je me concentrais tellement sur les erreurs logiques que j'ai complètement négligé les constructions de décision! Ce fut une énorme courbe d'apprentissage pour moi. Merci beaucoup Stefan! – Wannabe