Vous pouvez étendre la VideoDisplay component-- et créez un skin personnalisé - pour rendre ces parties de skin facilement cachées/affichées lors de l'exécution si vous le souhaitez. Ou vous pouvez accéder directement aux parties de la peau et modifier la propriété de visibilité. Mais, la meilleure façon de le faire est de créer un habillage personnalisé. En voici une qui m'a pris quelques minutes et accomplit tout ce que vous demandez.
<?xml version="1.0" encoding="utf-8"?>
<!--
ADOBE SYSTEMS INCORPORATED
Copyright 2008 Adobe Systems Incorporated
All Rights Reserved.
NOTICE: Adobe permits you to use, modify, and distribute this file
in accordance with the terms of the license agreement accompanying it.
-->
<!--- The default skin class for the Spark VideoPlayer component.
@see spark.components.VideoPlayer
@langversion 3.0
@playerversion Flash 10
@playerversion AIR 1.5
@productversion Flex 4
-->
<s:SparkSkin xmlns:fx="http://ns.adobe.com/mxml/2009" xmlns:s="library://ns.adobe.com/flex/spark"
xmlns:fb="http://ns.adobe.com/flashbuilder/2009" alpha.disabledStates="0.5"
chromeColor.fullScreenStates="0xCCCCCC">
<!-- A chrome color of 0xCCCCCC in the fullScreenStates means we ignore the chromeColor property
all together as 0xCCCCCC is essentially just a no-op color transform -->
<!-- host component -->
<fx:Metadata>
/**
* @copy spark.skins.spark.ApplicationSkin#hostComponent
*/
[HostComponent("spark.components.VideoPlayer")]
</fx:Metadata>
<fx:Script fb:purpose="styling">
<![CDATA[
/* Define the skin elements that should not be colorized. */
static private const exclusions:Array = ["videoDisplay", "playPauseButton", "scrubBar",
"currentTimeDisplay", "timeDivider", "durationDisplay",
"volumeBar", "fullScreenButton"];
/**
* @private
*/
override protected function initializationComplete():void
{
useChromeColor = true;
super.initializationComplete();
}
/**
* @private
*/
override public function get colorizeExclusions():Array
{
return exclusions;
}
/**
* @private
*/
override protected function updateDisplayList(unscaledWidth:Number, unscaledHeight:Number):void
{
dropShadow.visible = getStyle("dropShadowVisible");
super.updateDisplayList(unscaledWidth, unscaledHeight);
}
]]>
</fx:Script>
<!-- states -->
<s:states>
<s:State name="uninitialized" stateGroups="uninitializedStates, normalStates" />
<s:State name="loading" stateGroups="loadingStates, normalStates" />
<s:State name="ready" stateGroups="readyStates, normalStates" />
<s:State name="playing" stateGroups="playingStates, normalStates" />
<s:State name="paused" stateGroups="pausedStates, normalStates" />
<s:State name="buffering" stateGroups="bufferingStates, normalStates" />
<s:State name="playbackError" stateGroups="playbackErrorStates, normalStates" />
<s:State name="disabled" stateGroups="disabledStates, normalStates"/>
<s:State name="uninitializedAndFullScreen" stateGroups="uninitializedStates, fullScreenStates" />
<s:State name="loadingAndFullScreen" stateGroups="loadingStates, fullScreenStates" />
<s:State name="readyAndFullScreen" stateGroups="readyStates, fullScreenStates" />
<s:State name="playingAndFullScreen" stateGroups="playingStates, fullScreenStates" />
<s:State name="pausedAndFullScreen" stateGroups="pausedStates, fullScreenStates" />
<s:State name="bufferingAndFullScreen" stateGroups="bufferingStates, fullScreenStates" />
<s:State name="playbackErrorAndFullScreen" stateGroups="playbackErrorStates, fullScreenStates" />
<s:State name="disabledAndFullScreen" stateGroups="disabledStates, fullScreenStates"/>
</s:states>
<!-- drop shadow -->
<!--- @private -->
<s:RectangularDropShadow id="dropShadow" blurX="17" blurY="17" alpha="0.32" distance="4"
angle="90" color="#131313" left="0" top="0" right="0" bottom="0"
excludeFrom="fullScreenStates"/>
<!--- Video and player controls are clipped if they exceed the size of the
component, but the drop shadow above is not clipped and sizes to the component.
We also set verticalScrollPosition so that when we do clip, rather than clipping
off the bottom first, we clip off the top fist. This is so the player controls
are still visible when we start clipping. -->
<s:Group id="clippedGroup" clipAndEnableScrolling="true" left="0" top="0" right="0" bottom="0"
verticalScrollPosition="{Math.max(0, 184-clippedGroup.height)}">
<!-- There's a minimum size for the video and controls. If we go below that
we are clipped. -->
<s:Group minWidth="263" minHeight="184" left="0" right="0" top="0" bottom="0">
<!-- background when the videoDisplay doesn't fill its whole spot -->
<s:Rect bottom="1" left="1" right="1" top="1"
bottom.fullScreenStates="0" left.fullScreenStates="0"
right.fullScreenStates="0" top.fullScreenStates="0">
<s:fill>
<s:SolidColor color="0x000000" />
</s:fill>
</s:Rect>
<!--- @copy spark.components.VideoPlayer#videoDisplay -->
<s:VideoDisplay id="videoDisplay" bottom="24" left="1" right="1" top="1"
bottom.fullScreenStates="0" left.fullScreenStates="0"
right.fullScreenStates="0" top.fullScreenStates="0" />
<!-- video player controls -->
<s:Group left="0" right="0" height="24" bottom="0" bottom.fullScreenStates="150">
<!-- actual controls with a maxWidth in non-fullScreen mode -->
<!--- @copy spark.components.VideoPlayer#playerControls -->
<s:Group bottom="0" horizontalCenter="0" left="0" right="0" maxWidth.fullScreenStates="755" id="playerControls">
<!--- @copy spark.components.VideoPlayer#playPauseButton -->
<s:ToggleButton id="playPauseButton" left="0" bottom="0"
skinClass="spark.skins.spark.mediaClasses.normal.PlayPauseButtonSkin"
skinClass.fullScreenStates="spark.skins.spark.mediaClasses.fullScreen.PlayPauseButtonSkin"
layoutDirection="ltr"
focusIn="event.target.depth=1" focusOut="event.target.depth=0" />
<!-- scrubbar + the currentTime/duration labels -->
<s:Group left="39" right="75" top="0" bottom="0">
<!-- background for scrubbar + the currentTime/duration -->
<s:Rect left="0" right="0" top="0" bottom="0">
<s:fill>
<s:LinearGradient rotation="90">
<s:GradientEntry color="0xFFFFFF" color.fullScreenStates="0x585858" alpha.fullScreenStates="0.55"/>
<s:GradientEntry color="0xDCDCDC" color.fullScreenStates="0x1E1E1E" alpha.fullScreenStates="0.55"/>
</s:LinearGradient>
</s:fill>
</s:Rect>
<!-- fill highlight (exclude in fullScreen) -->
<s:Rect left="1" right="1" top="1" height="11" excludeFrom="fullScreenStates">
<s:fill>
<s:SolidColor color="0xFFFFFF" alpha="0.3" />
</s:fill>
</s:Rect>
<!-- one pixel border -->
<s:Rect left="1" right="1" top="1" bottom="1">
<s:stroke>
<s:LinearGradientStroke weight="1" rotation="90">
<s:GradientEntry color="0xFEFEFE" color.fullScreenStates="0xFFFFFF" alpha.fullScreenStates="0.12" />
<s:GradientEntry color="0xEAEAEA" color.fullScreenStates="0xFFFFFF" alpha.fullScreenStates="0.09" />
</s:LinearGradientStroke>
</s:stroke>
</s:Rect>
<!-- border for the scrubbar/time label controls -->
<s:Rect left="-1" right="0" top="0" bottom="0">
<s:stroke>
<s:SolidColorStroke color="0x131313" color.fullScreenStates="0x222222" alpha.fullScreenStates="0.66" />
</s:stroke>
</s:Rect>
<!-- scrub bar + currentTime/duration in a HorizontalLayout -->
<s:Group left="0" right="0" height="23" bottom="0">
<s:layout>
<s:HorizontalLayout verticalAlign="middle" gap="1" />
</s:layout>
<!-- spacer -->
<s:Rect width="7" height="1" />
<!--- @copy spark.components.VideoPlayer#scrubBar -->
<!-- <s:ScrubBar id="scrubBar" width="100%" liveDragging="true"
skinClass="spark.skins.spark.mediaClasses.normal.ScrubBarSkin"
skinClass.fullScreenStates="spark.skins.spark.mediaClasses.fullScreen.ScrubBarSkin" />
-->
<!-- spacer -->
<s:Rect width="8" height="1" />
<!--- @copy spark.components.VideoPlayer#currentTimeDisplay -->
<!-- <s:Label id="currentTimeDisplay" color.fullScreenStates="0xFFFFFF" />
-->
<!--- @private -->
<!-- <s:Label id="timeDivider" text="/" color.fullScreenStates="0xFFFFFF" />
-->
<!--- @copy spark.components.VideoPlayer#durationDisplay -->
<!-- <s:Label id="durationDisplay" color.fullScreenStates="0xFFFFFF" />
-->
<!-- spacer -->
<s:Rect width="8" height="1" />
</s:Group>
</s:Group>
<!--- @copy spark.components.VideoPlayer#volumeBar -->
<s:VolumeBar id="volumeBar" snapInterval=".01" stepSize=".01" liveDragging="true"
right="37" bottom="0"
layoutDirection="ltr"
skinClass="spark.skins.spark.mediaClasses.normal.VolumeBarSkin"
skinClass.fullScreenStates="spark.skins.spark.mediaClasses.fullScreen.VolumeBarSkin"
focusIn="event.target.depth=1" focusOut="event.target.depth=0" />
<!--- @copy spark.components.VideoPlayer#fullScreenButton -->
<!-- <s:Button id="fullScreenButton" right="0" bottom="0" label="Fullscreen"
skinClass="spark.skins.spark.mediaClasses.normal.FullScreenButtonSkin"
skinClass.fullScreenStates="spark.skins.spark.mediaClasses.fullScreen.FullScreenButtonSkin"
focusIn="event.target.depth=1" focusOut="event.target.depth=0" />
-->
</s:Group>
</s:Group>
<!-- border -->
<s:Rect left="0" right="0" top="0" bottom="0" excludeFrom="fullScreenStates">
<s:stroke>
<s:SolidColorStroke color="0x131313" />
</s:stroke>
</s:Rect>
</s:Group>
</s:Group>
</s:SparkSkin>
Quel composant VideoPlayer utilisez-vous? Si vous utilisez le composant Spark VideoPlayer; la création d'un habillage personnalisé est la bonne approche. – JeffryHouser
Oui. J'utilise _Spark VideoPlayer component_. Il n'y a pas de moyen simple au lieu de créer de la peau? comme 'videoPlayer.control.visible = false'?! – borna
Créer une peau est un moyen simple. Votre idée d'accéder aux parties internes du composant et de jouer avec ses propriétés n'est pas simple, elle n'est pas fiable. Vous paierez deux fois si vous utilisez des approches aussi sales. – user1875642