2017-07-19 1 views
3

J'ai besoin de votre aide. Merci d'avance.Buildozer (kivy app): Exigences (SSL, cryptographie): inconnue Type d'URL

J'ai construit une application de kivy qui fonctionne sur mon PC et a également travaillé sur mon appareil Android avant.

Mon application python a besoin d'une connexion SSL et de la lib 'demande', j'ai donc ajouté dans le fichier .spec certaines exigences (qui sont nécessaires pour python2 comme je l'ai lu dans une autre entrée de forum).

La source de mes problèmes est que mon journal des erreurs indique que l'application Android n'a pas pu établir une connexion via SSL car le module n'était pas disponible. J'ajouté les exigences recommandées ici: https://github.com/kivy/python-for-android/issues/868

Ce fut l'erreur-log sur mon Android Smartphone avant ajouté des exigences (cryptographie, pyopenssl, ...) **

[INFO ] Logger: Record log in /data/data/org.wsdt.instabot/files/app/.kivy/logs/kivy_17-07-19_0.txt 
[WARNING] [Config  ] Upgrading configuration in progress. 
[WARNING] [Config  ] Older configuration version detected (0 instead of 19) 
[INFO ] Kivy: v1.10.1.dev0, git-Unknown, 20170717 
[INFO ] Python: v2.7.2 (default, Jul 17 2017, 16:51:13) 
[GCC 4.8] 
[INFO ] Image: Providers: img_tex, img_dds, img_sdl2, img_gif (img_pil, img_ffpyplayer ignored) 
[INFO ] Text: Provider: sdl2 
[INFO ] Factory: 194 symbols loaded 
[INFO ] OSC: using <thread> for socket 
[INFO ] Window: Provider: sdl2 
[INFO ] GL: Using the "OpenGL ES 2" graphics system 
[INFO ] GL: Backend used <gl> 
[INFO ] GL: OpenGL version <OpenGL ES 3.0 [email protected] [email protected] ([email protected])> 
[INFO ] GL: OpenGL vendor <Qualcomm> 
[INFO ] GL: OpenGL renderer <Adreno (TM) 320> 
[INFO ] GL: OpenGL parsed version: 3, 0 
[INFO ] GL: Texture max size <4096> 
[INFO ] GL: Texture max units <16> 
[INFO ] Shader: program: <--From Vertex Shader: 
--From Fragment Shader: 
Link was successful.> 
[INFO ] Window: auto add sdl2 input provider 
[INFO ] Window: virtual keyboard not allowed, single mode, not docked 
[WARNING] Base: Unknown <android> provider 
[INFO ] Base: Start application main loop 
[INFO ] GL: NPOT texture support is available 
[ERROR ] Base: Failed to import "android" module. Could not remove android presplash. 
[INFO ] Base: Leaving application in progress... 
[WARNING] stderr: Traceback (most recent call last): 
[WARNING] stderr: File "/home/osboxes/Desktop/project/.buildozer/android/app/main.py", line 184, in <module> 
[WARNING] stderr: File "/home/osboxes/Desktop/project/.buildozer/android/platform/build/dists/instabot/private/lib/python2.7/site-packages/kivy/app.py", line 826, in run 
[WARNING] stderr: File "/home/osboxes/Desktop/project/.buildozer/android/platform/build/dists/instabot/private/lib/python2.7/site-packages/kivy/base.py", line 502, in runTouchApp 
[WARNING] stderr: File "/home/osboxes/Desktop/project/.buildozer/android/platform/build/dists/instabot/private/lib/python2.7/site-packages/kivy/core/window/window_sdl2.py", line 660, in mainloop 
[WARNING] stderr: File "/home/osboxes/Desktop/project/.buildozer/android/platform/build/dists/instabot/private/lib/python2.7/site-packages/kivy/core/window/window_sdl2.py", line 405, in _mainloop 
[WARNING] stderr: File "/home/osboxes/Desktop/project/.buildozer/android/platform/build/dists/instabot/private/lib/python2.7/site-packages/kivy/base.py", line 340, in idle 
[WARNING] stderr: File "/home/osboxes/Desktop/project/.buildozer/android/platform/build/dists/instabot/private/lib/python2.7/site-packages/kivy/base.py", line 325, in dispatch_input 
[WARNING] stderr: File "/home/osboxes/Desktop/project/.buildozer/android/platform/build/dists/instabot/private/lib/python2.7/site-packages/kivy/base.py", line 231, in post_dispatch_input 
[WARNING] stderr: File "_event.pyx", line 707, in kivy._event.EventDispatcher.dispatch (kivy/_event.c:7163) 
[WARNING] stderr: File "/home/osboxes/Desktop/project/.buildozer/android/platform/build/dists/instabot/private/lib/python2.7/site-packages/kivy/core/window/__init__.py", line 1189, in on_motion 
[WARNING] stderr: File "_event.pyx", line 707, in kivy._event.EventDispatcher.dispatch (kivy/_event.c:7163) 
[WARNING] stderr: File "/home/osboxes/Desktop/project/.buildozer/android/platform/build/dists/instabot/private/lib/python2.7/site-packages/kivy/core/window/__init__.py", line 1205, in on_touch_down 
[WARNING] stderr: File "_event.pyx", line 707, in kivy._event.EventDispatcher.dispatch (kivy/_event.c:7163) 
[WARNING] stderr: File "/home/osboxes/Desktop/project/.buildozer/android/platform/build/dists/instabot/private/lib/python2.7/site-packages/kivy/uix/widget.py", line 457, in on_touch_down 
[WARNING] stderr: File "_event.pyx", line 707, in kivy._event.EventDispatcher.dispatch (kivy/_event.c:7163) 
[WARNING] stderr: File "/home/osboxes/Desktop/project/.buildozer/android/platform/build/dists/instabot/private/lib/python2.7/site-packages/kivy/uix/behaviors/button.py", line 151, in on_touch_down 
[WARNING] stderr: File "_event.pyx", line 703, in kivy._event.EventDispatcher.dispatch (kivy/_event.c:7122) 
[WARNING] stderr: File "_event.pyx", line 1214, in kivy._event.EventObservers.dispatch (kivy/_event.c:12353) 
[WARNING] stderr: File "_event.pyx", line 1138, in kivy._event.EventObservers._dispatch (kivy/_event.c:11951) 
[WARNING] stderr: File "/home/osboxes/Desktop/project/.buildozer/android/app/main.py", line 158, in auth 
[WARNING] stderr: File "/home/osboxes/Desktop/project/.buildozer/android/app/main.py", line 71, in start_bot 
[WARNING] stderr: File "/home/osboxes/Desktop/project/.buildozer/android/app/src/instabot.py", line 203, in __init__ 
[WARNING] stderr: File "/home/osboxes/Desktop/project/.buildozer/android/app/src/instabot.py", line 258, in login 
[WARNING] stderr: File "/home/osboxes/Desktop/project/.buildozer/android/platform/build/dists/instabot/private/lib/python2.7/site-packages/requests/sessions.py", line 480, in get 
[WARNING] stderr: File "/home/osboxes/Desktop/project/.buildozer/android/platform/build/dists/instabot/private/lib/python2.7/site-packages/requests/sessions.py", line 468, in request 
[WARNING] stderr: File "/home/osboxes/Desktop/project/.buildozer/android/platform/build/dists/instabot/private/lib/python2.7/site-packages/requests/sessions.py", line 576, in send 
[WARNING] stderr: File "/home/osboxes/Desktop/project/.buildozer/android/platform/build/dists/instabot/private/lib/python2.7/site-packages/requests/adapters.py", line 447, in send 
[WARNING] stderr: requests.exceptions.SSLError: Can't connect to HTTPS URL because the SSL module is not available. 

**

Voici mon .spec-fichier pour buildozer:

[app] 

# (str) Title of your application 
title = Instabot 

# (str) Package name 
package.name = instabot 

# (str) Package domain (needed for android/ios packaging) 
package.domain = org.wsdt 

# (str) Source code where the main.py live 
source.dir = . 

# (list) Source files to include (let empty to include all the files) 
source.include_exts = py,png,jpg,kv,atlas 

# (list) List of inclusions using pattern matching 
#source.include_patterns = assets/*,images/*.png 

# (list) Source files to exclude (let empty to not exclude anything) 
#source.exclude_exts = spec 

# (list) List of directory to exclude (let empty to not exclude anything) 
#source.exclude_dirs = tests, bin 

# (list) List of exclusions using pattern matching 
#source.exclude_patterns = license,images/*/*.jpg 

# (str) Application versioning (method 1) 
version = 0.23 

# (str) Application versioning (method 2) 
# version.regex = __version__ = ['"](.*)['"] 
# version.filename = %(source.dir)s/main.py 

# (list) Application requirements 
# comma seperated e.g. requirements = sqlite3,kivy 
requirements = kivy,python2,hostpython2,kivy==master,requests,pyopenssl,cryptography,pyasn1,ndg_httpsclient 
# right (but requests lib is pulling the version 2): hostpython3,python3crystax 

# (str) Custom source folders for requirements 
# Sets custom source for any requirements with recipes 
# requirements.source.kivy = ../../kivy 

# (list) Garden requirements 
#garden_requirements = 

# (str) Presplash of the application 
#presplash.filename = %(source.dir)s/data/presplash.png 

# (str) Icon of the application 
#icon.filename = %(source.dir)s/data/icon.png 

# (str) Supported orientation (one of landscape, portrait or all) 
orientation = portrait 

# (list) List of service to declare 
#services = NAME:ENTRYPOINT_TO_PY,NAME2:ENTRYPOINT2_TO_PY 

# 
# OSX Specific 
# 

# 
# author = © Copyright Info 

# change the major version of python used by the app 
osx.python_version = 3 

# Kivy version to use 
osx.kivy_version = 1.9.1 

# 
# Android specific 
# 

# (bool) Indicate if the application should be fullscreen or not 
fullscreen = 0 

# (string) Presplash background color (for new android toolchain) 
# Supported formats are: #RRGGBB #AARRGGBB or one of the following names: 
# red, blue, green, black, white, gray, cyan, magenta, yellow, lightgray, 
# darkgray, grey, lightgrey, darkgrey, aqua, fuchsia, lime, maroon, navy, 
# olive, purple, silver, teal. 
#android.presplash_color = #FFFFFF 

# (list) Permissions 
android.permissions = INTERNET 

# (int) Android API to use 
#android.api = 19 

# (int) Minimum API required 
#android.minapi = 9 

# (int) Android SDK version to use 
#android.sdk = 20 

# (str) Android NDK version to use 
#android.ndk = 9c 

# (bool) Use --private data storage (True) or --dir public storage (False) 
#android.private_storage = True 

# (str) Android NDK directory (if empty, it will be automatically downloaded.) 
#android.ndk_path = 

# (str) Android SDK directory (if empty, it will be automatically downloaded.) 
#android.sdk_path = 

# (str) ANT directory (if empty, it will be automatically downloaded.) 
#android.ant_path = 

# (bool) If True, then skip trying to update the Android sdk 
# This can be useful to avoid excess Internet downloads or save time 
# when an update is due and you just want to test/build your package 
# android.skip_update = False 

# (str) Android entry point, default is ok for Kivy-based app 
#android.entrypoint = org.renpy.android.PythonActivity 

# (list) Pattern to whitelist for the whole project 
#android.whitelist = 

# (str) Path to a custom whitelist file 
#android.whitelist_src = 

# (str) Path to a custom blacklist file 
#android.blacklist_src = 

# (list) List of Java .jar files to add to the libs so that pyjnius can access 
# their classes. Don't add jars that you do not need, since extra jars can slow 
# down the build process. Allows wildcards matching, for example: 
# OUYA-ODK/libs/*.jar 
#android.add_jars = foo.jar,bar.jar,path/to/more/*.jar 

# (list) List of Java files to add to the android project (can be java or a 
# directory containing the files) 
#android.add_src = 

# (list) Android AAR archives to add (currently works only with sdl2_gradle 
# bootstrap) 
#android.add_aars = 

# (list) Gradle dependencies to add (currently works only with sdl2_gradle 
# bootstrap) 
#android.gradle_dependencies = 

# (str) python-for-android branch to use, defaults to master 
#p4a.branch = stable 

# (str) OUYA Console category. Should be one of GAME or APP 
# If you leave this blank, OUYA support will not be enabled 
#android.ouya.category = GAME 

# (str) Filename of OUYA Console icon. It must be a 732x412 png image. 
#android.ouya.icon.filename = %(source.dir)s/data/ouya_icon.png 

# (str) XML file to include as an intent filters in <activity> tag 
#android.manifest.intent_filters = 

# (list) Android additionnal libraries to copy into libs/armeabi 
#android.add_libs_armeabi = libs/android/*.so 
#android.add_libs_armeabi_v7a = libs/android-v7/*.so 
#android.add_libs_x86 = libs/android-x86/*.so 
#android.add_libs_mips = libs/android-mips/*.so 

# (bool) Indicate whether the screen should stay on 
# Don't forget to add the WAKE_LOCK permission if you set this to True 
#android.wakelock = False 

# (list) Android application meta-data to set (key=value format) 
#android.meta_data = 

# (list) Android library project to add (will be added in the 
# project.properties automatically.) 
#android.library_references = 

# (str) Android logcat filters to use 
#android.logcat_filters = *:S python:D 

# (bool) Copy library instead of making a libpymodules.so 
#android.copy_libs = 1 

# (str) The Android arch to build for, choices: armeabi-v7a, arm64-v8a, x86 
android.arch = armeabi-v7a 

# 
# Python for android (p4a) specific 
# 

# (str) python-for-android git clone directory (if empty, it will be automatically cloned from github) 
#p4a.source_dir = 

# (str) The directory in which python-for-android should look for your own build recipes (if any) 
#p4a.local_recipes = 

# (str) Filename to the hook for p4a 
#p4a.hook = 

# (str) Bootstrap to use for android builds 
# p4a.bootstrap = sdl2 


# 
# iOS specific 
# 

# (str) Path to a custom kivy-ios folder 
#ios.kivy_ios_dir = ../kivy-ios 

# (str) Name of the certificate to use for signing the debug version 
# Get a list of available identities: buildozer ios list_identities 
#ios.codesign.debug = "iPhone Developer: <lastname> <firstname> (<hexstring>)" 

# (str) Name of the certificate to use for signing the release version 
#ios.codesign.release = %(ios.codesign.debug)s 


[buildozer] 

# (int) Log level (0 = error only, 1 = info, 2 = debug (with command output)) 
log_level = 2 

# (int) Display warning if buildozer is run as root (0 = False, 1 = True) 
warn_on_root = 1 

# (str) Path to build artifact storage, absolute or relative to spec file 
# build_dir = ./.buildozer 

# (str) Path to build output (i.e. .apk, .ipa) storage 
# bin_dir = ./bin 

# ----------------------------------------------------------------------------- 
# List as sections 
# 
# You can define all the "list" as [section:key]. 
# Each line will be considered as a option to the list. 
# Let's take [app]/source.exclude_patterns. 
# Instead of doing: 
# 
#[app] 
#source.exclude_patterns = license,data/audio/*.wav,data/images/original/* 
# 
# This can be translated into: 
# 
#[app:source.exclude_patterns] 
#license 
#data/audio/*.wav 
#data/images/original/* 
# 


# ----------------------------------------------------------------------------- 
# Profiles 
# 
# You can extend section/key with a profile 
# For example, you want to deploy a demo version of your application without 
# HD content. You could first change the title to add "(demo)" in the name 
# and extend the excluded directories to remove the HD content. 
# 
#[[email protected]] 
#title = My Application (demo) 
# 
#[app:[email protected]] 
#images/hd/* 
# 
# Then, invoke the command line with the "demo" profile: 
# 
#buildozer --profile demo android debug 

Si le journal des erreurs ci-dessus et ma façon de le résoudre (ajouter des conditions) est correct, alors je serais très reconnaissant si vous pouviez passer par le journal suivant (à partir de buildozer).

Voici le journal des erreurs. Je suis assis pendant 5 jours d'affilée maintenant et à ce stade, je n'ai aucune idée de comment résoudre ce problème. J'ai essayé tant de choses et résolu tant d'erreurs, mais celui-ci ...

Log-Link: https://pastebin.com/9Fx4Tuyi

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0

j'eu le même problème. Je l'ai corrigé en ajoutant openssl aux exigences dans le fichier spec, faire un nettoyage, et reconstruire.

buildozer android clean 

puis

buildozer android debug deploy run