J'ai une application et quand jamais j'installe l'application via itunes/distribution Diawi adhoc il se bloque mais ne plante pas lorsque j'installe l'application via XCODE.Application crash quand adhoc distribuer mais ne plante pas lors de l'installation avec XCode
MON RAPPORT DE COLLISION ..
Thread 0 Crashed:
0 Vabo 0x00000001000bb07c specialized AppDelegate.registerDeviceForPushNotification(UIApplication) ->() (AppDelegate.swift:214)
1 Vabo 0x00000001000ab260 ViewController.(connectToWebWith(String, password : String) ->()).(closure #2).(closure #3) (ViewController.swift:265)
méthode de Swift nombre crash 1:
func registerDeviceForPushNotification(application:UIApplication) -> Void {
let settings: UIUserNotificationSettings = UIUserNotificationSettings.init(forTypes: [.Alert,.Badge,.Sound], categories: nil)
self.pushNotificationToken = FIRInstanceID.instanceID().token()!
let userID = self.userData["id"] as! NSNumber
print("InstanceID token: \(self.pushNotificationToken)")
self.registerDeviceOnServerWith(self.pushNotificationToken, userID: userID)
application.registerUserNotificationSettings(settings)
application.registerForRemoteNotifications()
}
func registerDeviceOnServerWith(token:String, userID:NSNumber) -> Void {
let params = ["api_token":token, "user_id":userID , "type":"iOS"]
// params.setValue(username, forKey: "email")
// params.setValue(password, forKey: "password")
let urlString = Constants.kMainURL + Constants.kRegisterDeviceToken;
let request = NSMutableURLRequest(URL: NSURL(string: urlString)!)
let session = NSURLSession.sharedSession()
request.HTTPMethod = "POST"
do {
request.HTTPBody = try NSJSONSerialization.dataWithJSONObject(params, options: .PrettyPrinted)
} catch {
//handle error. Probably return or mark function as throws
print(error)
return
}
request.addValue(self.tokenID as String, forHTTPHeaderField: "token")
request.addValue("application/json", forHTTPHeaderField: "Content-Type")
request.addValue("application/json", forHTTPHeaderField: "Accept")
let task = session.dataTaskWithRequest(request, completionHandler: {data, response, error -> Void in
// handle error
guard error == nil else {
return
}
print("Response: \(response)")
let strData = NSString(data: data!, encoding: NSUTF8StringEncoding)
print("Body: \(strData)")
let json: NSDictionary?
do {
json = try NSJSONSerialization.JSONObjectWithData(data!, options: .MutableLeaves) as? NSDictionary
} catch let dataError {
// Did the JSONObjectWithData constructor return an error? If so, log the error to the console
print(dataError)
let jsonStr = NSString(data: data!, encoding: NSUTF8StringEncoding)
print("Error could not parse JSON: '\(jsonStr)'")
// return or throw?
return
}
// The JSONObjectWithData constructor didn't return an error. But, we should still
// check and make sure that json has a value using optional binding.
if let parseJSON = json {
// Okay, the parsedJSON is here, let's get the value for 'success' out of it
let success:NSString = (parseJSON["status"] as? NSString)!
if success.isEqualToString("Success"){
print("APNS is Registeration is : \(success)")
}else{
self.registerDeviceOnServerWith(token, userID: userID)
// Status Failed
}
}
else {
// Woa, okay the json object was nil, something went worng. Maybe the server isn't running?
}
})
task.resume()
}
Méthode de Crash numéro 2:
func connectToWebWith(username:String, password:String) -> Void {
self.startLoadingAnimator()
let params = ["email":username, "password":password]
// params.setValue(username, forKey: "email")
// params.setValue(password, forKey: "password")
let urlString = Constants.kMainURL + Constants.kSignInURL;
let request = NSMutableURLRequest(URL: NSURL(string: urlString)!)
let session = NSURLSession.sharedSession()
request.HTTPMethod = "POST"
do {
request.HTTPBody = try NSJSONSerialization.dataWithJSONObject(params, options: .PrettyPrinted)
} catch {
dispatch_async(dispatch_get_main_queue(), {
self.stopLoadingAnimator()
let alertView = UIAlertView.init(title: "Error", message: "Failed to authenticate", delegate: nil, cancelButtonTitle: "OK")
alertView.show()
})
//handle error. Probably return or mark function as throws
print(error)
return
}
request.addValue("application/json", forHTTPHeaderField: "Content-Type")
request.addValue("application/json", forHTTPHeaderField: "Accept")
let task = session.dataTaskWithRequest(request, completionHandler: {data, response, error -> Void in
// handle error
guard error == nil else {
dispatch_async(dispatch_get_main_queue(), {
self.stopLoadingAnimator()
let alertView = UIAlertView.init(title: "Error", message: "Couldn't establish connection", delegate: nil, cancelButtonTitle: "OK")
alertView.show()
})
return
}
print("Response: \(response)")
let json: NSDictionary?
do {
json = try NSJSONSerialization.JSONObjectWithData(data!, options: .MutableLeaves) as? NSDictionary
} catch let dataError {
// Did the JSONObjectWithData constructor return an error? If so, log the error to the console
print(dataError)
dispatch_async(dispatch_get_main_queue(), {
self.stopLoadingAnimator()
let alertView = UIAlertView.init(title: "Error", message: "Failed to authenticate", delegate: nil, cancelButtonTitle: "OK")
alertView.show()
})
let jsonStr = NSString(data: data!, encoding: NSUTF8StringEncoding)
print("Error could not parse JSON: '\(jsonStr)'")
// return or throw?
return
}
self.stopLoadingAnimator()
// The JSONObjectWithData constructor didn't return an error. But, we should still
// check and make sure that json has a value using optional binding.
if let parseJSON = json {
print("JSON = \(parseJSON)")
// Okay, the parsedJSON is here, let's get the value for 'success' out of it
let success:NSString = (parseJSON["status"] as? NSString)!
if success.isEqualToString("Success"){
print("Succes: \(success)")
dispatch_async(dispatch_get_main_queue(), {
let userDefault = NSUserDefaults.standardUserDefaults()
userDefault.setValue(username, forKey: Constants.kVaboEmail)
userDefault.synchronize()
userDefault.setValue(password, forKey: Constants.kVaboPassword)
userDefault.synchronize()
userDefault.setBool(true, forKey: Constants.kIsLoggedIn)
userDefault.synchronize()
let appDelegate = UIApplication.sharedApplication().delegate as! AppDelegate
appDelegate.tokenID = (parseJSON["token"] as? NSString)!
let array = parseJSON["userData"] as! NSArray
appDelegate.userData = array.objectAtIndex(0) as! NSDictionary
appDelegate.userDidLoggedIn()
})
}else{
let errorString = parseJSON["messageData"] as! String
dispatch_async(dispatch_get_main_queue(), {
let alertView = UIAlertView.init(title: "Vabo", message: errorString, delegate: nil, cancelButtonTitle: "Dismiss")
alertView.show()
})
}
}
else {
// Woa, okay the json object was nil, something went worng. Maybe the server isn't running?
let jsonStr = NSString(data: data!, encoding: NSUTF8StringEncoding)
print("Error could not parse JSON: \(jsonStr)")
dispatch_async(dispatch_get_main_queue(), {
self.stopLoadingAnimator()
let alertView = UIAlertView.init(title: "Error", message: "Server Response Failed", delegate: nil, cancelButtonTitle: "OK")
alertView.show()
})
}
})
task.resume()
}
P.S L'iPhone sur l'application iOS donner COLLISION a 10.1, Bien qu'il fonctionne parfaitement sur iOS 9.3.5
Désolé ... Voici la 214ème ligne dans App Delegate laissez paramètres: UIUserNotificationSettings = UIUserNotificationSettings.init (forTypes: [.Alert, .Badge, .Sound], catégories: nil) –
Est-ce que cette application se bloque en raison de générer construire à partir de Xcode 7.3, puis en essayant de l'exécuter sur iOS 10 ?? Parce que cette application fonctionne parfaitement sans anycrash sur iOS 9.3.5 –
Alors que le numéro de ligne 265 est les crochets de fermeture de dispatch_async (dispatch_get_main_queue(), { // Ceci est le numéro de ligne 264 dans ViewController.swift ->}) –