Dans mon RCP, je montre la console et je veux sortir différentes catégories de sortie (pas seulement STDERR et STDOUT). Je l'ai regardé et code utilisé à partir de:Console Eclipse dans RCP sortie manquante
Writing to the Eclipse console
Je passe par toutes les actions que prescrit: trouver ou créer une console, créez la vue, afficher la vue, à l'aide du ConsoleManager. Je l'ai mis en place de sorte qu'il y ait une poignée de "catégories" auxquelles les journaux écrivent, chacune correspondant à une console différente stockée dans IConsoleManager. Le problème est, sortie rarement/imprévisiblement fait aux consoles: quand chaque nouvelle console est créée, j'écris un message là-dessus. Cela n'apparaît parfois que lors du débogage. Toutes les autres consoles semblent être créées mais jamais écrites. Sauf si je fais tout écrire dans STDERR (!?).
Le code ci-dessous est ce que je l'ai fait:
package com.Jasper.util;
import java.io.IOException;
import java.io.OutputStream;
import java.io.PrintStream;
import org.eclipse.ui.IWorkbench;
import org.eclipse.ui.IWorkbenchPage;
import org.eclipse.ui.IWorkbenchWindow;
import org.eclipse.ui.PartInitException;
import org.eclipse.ui.PlatformUI;
import org.eclipse.ui.console.ConsolePlugin;
import org.eclipse.ui.console.IConsole;
import org.eclipse.ui.console.IConsoleConstants;
import org.eclipse.ui.console.IConsoleManager;
import org.eclipse.ui.console.IConsoleView;
import org.eclipse.ui.console.IOConsoleOutputStream;
import org.eclipse.ui.console.MessageConsole;
import org.eclipse.ui.console.MessageConsoleStream;
public final class Console {
private static Console mInstance = null;
public static enum ConsoleType { DEFAULT, STDERR, STDOUT, OTHER, ERRORS }
private Console() { }
/**
* Singleton pattern to match Eclipse's console plugin's behavior.
* @return
*/
public static synchronized Console getInstance() {
if (mInstance == null)
mInstance = new Console();
return mInstance;
}
/**
* With the given ConsoleType enum, look for an existing/open console
* and return it, or if it does not exist, create a new one and return it.
* @param name One of the members of the static enum defined in Console
* @return A non null message console
*/
private static MessageConsole findOrCreateConsole(final String name) {
final ConsolePlugin plugin = ConsolePlugin.getDefault();
final IConsoleManager conMan = plugin.getConsoleManager();
final IConsole[] existing = conMan.getConsoles();
for (final IConsole element : existing)
if (name.toString().compareTo(element.getName()) == 0)
return (MessageConsole) element;
// failed to find existing console, create one:
final MessageConsole myConsole = new MessageConsole(name.toString(), null);
conMan.addConsoles(new IConsole[] { myConsole });
try {
Write (myConsole.newMessageStream(), "Initializing: " + name + "\n");
} catch (Exception e) {
// Platform might not be up yet, silently ignore for now...
}
return myConsole;
}
/**
* Used for quick writes to consoles, this is not in place of std err/out.
* If the given console does not exist it will be created.
*
* @param name
* @param msg
*/
public static void Write (final String name, String msg) {
MessageConsole myConsole = findOrCreateConsole (name);
MessageConsoleStream out = myConsole.newMessageStream();
out.println(msg);
}
public static void Write (MessageConsoleStream stream, String msg) {
try {
stream.write(msg);
} catch (IOException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
}
/**
* Return a new output stream for a given console. If the console does
* not exist it will be created.
* @param type A console type defined in Console's ConsoleType enum.
* @return An open stream for writing to.
*/
public static OutputStream GetOutputStream(final String type) {
MessageConsole ib = findOrCreateConsole (type);
IOConsoleOutputStream mcs = ib.newOutputStream();
mcs.setActivateOnWrite(true);
return mcs;
}
/**
* Create consoles for STDERR and STDOUT, redirect all output
* to the in-application console. Should only be called once.
*
*/
public static void init() {
MessageConsole outConsole = findOrCreateConsole (ConsoleType.STDOUT.toString());
IOConsoleOutputStream outStream = outConsole.newOutputStream();
System.setOut(new PrintStream (outStream));
MessageConsole errConsole = findOrCreateConsole (ConsoleType.STDERR.toString());
IOConsoleOutputStream errStream = errConsole.newOutputStream();
System.setErr(new PrintStream (errStream));
}
/**
* Alternate way to bring up the console view. Don't know
* which one is better/the differences.
* @param myConsole Console to show, must not be null.
*/
public static void ShowConsole (IConsole myConsole) {
IWorkbench workbench = PlatformUI.getWorkbench();
IWorkbenchWindow window = workbench.getActiveWorkbenchWindow();
IWorkbenchPage page = window.getActivePage();
String id = IConsoleConstants.ID_CONSOLE_VIEW;
IConsoleView view;
try {
view = (IConsoleView) page.showView(id);
view.display(myConsole);
} catch (PartInitException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
}
/**
* Show the application console. If the given console is null, attempt
* to find an existing console and use it. If the given console is null
* and no existing consoles exist, exit without doing anything.
*
* @param myConsole An existing console.
*/
public static void DisplayConsole (IConsole myConsole) {
// try to grab any old console and display it if given null
if (myConsole == null) {
final ConsolePlugin plugin = ConsolePlugin.getDefault();
final IConsoleManager conMan = plugin.getConsoleManager();
final IConsole[] existing = conMan.getConsoles();
if (existing.length == 0)
return;
for (final IConsole element : existing)
myConsole = element;
}
ConsolePlugin.getDefault().getConsoleManager().addConsoles(new IConsole[] {myConsole});
ConsolePlugin.getDefault().getConsoleManager().showConsoleView(myConsole);
}
/**
* Show the console view with the given ConsoleType. Will not
* create one if one does not already exist.
*
* @param type Non-null enum of existing console (stdout/err probably safe)
*/
public static void DisplayConsole (final String type) {
final ConsolePlugin plugin = ConsolePlugin.getDefault();
final IConsoleManager conMan = plugin.getConsoleManager();
final IConsole[] existing = conMan.getConsoles();
for (final IConsole element : existing)
if (type.toString().compareTo(element.getName()) == 0) {
ConsolePlugin.getDefault().getConsoleManager().addConsoles(new IConsole[] {element});
ConsolePlugin.getDefault().getConsoleManager().showConsoleView(element);
return;
}
}
}
Toutes les idées?