2017-09-03 2 views
0

J'utilise une carte externe pour ma campagne Portail obsidienne (utilise Textile), mais la carte est reconstituée avec des images plus petites séparées. Je voudrais garder le format, des images séparées que je peux cliquer et voir une section de la carte, mais le remplissage des cellules entrave la transparence de la carte telle qu'elle devrait apparaître ... ou c'est un problème de propriétés d'image, je Je ne suis pas sûr ...Textile - Rembourrage de cellules

Y at-il un moyen de résoudre ce problème afin que l'image semble complète, et fonctionne toujours comme des liens vers des sections distinctes de la carte? J'ai inclus un extrait du tableau ci-dessous tel qu'il apparaît sur mon portail ...

Merci!

| |_. A |_. B |_. C |_. D | 
|_. 1 | !http://www.highprogrammer.com/alan/gaming/dnd/greyhawk/map/nwog11.png!:http://www.highprogrammer.com/alan/gaming/dnd/greyhawk/map/nwog11.png | !http://www.highprogrammer.com/alan/gaming/dnd/greyhawk/map/nwog12.png!:http://www.highprogrammer.com/alan/gaming/dnd/greyhawk/map/nwog12.png | !http://www.highprogrammer.com/alan/gaming/dnd/greyhawk/map/nwog13.png!:http://www.highprogrammer.com/alan/gaming/dnd/greyhawk/map/nwog13.png | !http://www.highprogrammer.com/alan/gaming/dnd/greyhawk/map/nwog14.png!:http://www.highprogrammer.com/alan/gaming/dnd/greyhawk/map/nwog14.png | 
|_. 2 | !http://www.highprogrammer.com/alan/gaming/dnd/greyhawk/map/nwog21.png!:http://www.highprogrammer.com/alan/gaming/dnd/greyhawk/map/nwog21.png | !http://www.highprogrammer.com/alan/gaming/dnd/greyhawk/map/nwog22.png!:http://www.highprogrammer.com/alan/gaming/dnd/greyhawk/map/nwog22.png | !http://www.highprogrammer.com/alan/gaming/dnd/greyhawk/map/nwog23.png!:http://www.highprogrammer.com/alan/gaming/dnd/greyhawk/map/nwog23.png | !http://www.highprogrammer.com/alan/gaming/dnd/greyhawk/map/nwog24.png!:http://www.highprogrammer.com/alan/gaming/dnd/greyhawk/map/nwog24.png | 
|_. 3 | !http://www.highprogrammer.com/alan/gaming/dnd/greyhawk/map/nwog31.png!:http://www.highprogrammer.com/alan/gaming/dnd/greyhawk/map/nwog31.png | !http://www.highprogrammer.com/alan/gaming/dnd/greyhawk/map/nwog32.png!:http://www.highprogrammer.com/alan/gaming/dnd/greyhawk/map/nwog32.png | !http://www.highprogrammer.com/alan/gaming/dnd/greyhawk/map/nwog33.png!:http://www.highprogrammer.com/alan/gaming/dnd/greyhawk/map/nwog33.png | !http://www.highprogrammer.com/alan/gaming/dnd/greyhawk/map/nwog34.png!:http://www.highprogrammer.com/alan/gaming/dnd/greyhawk/map/nwog34.png | 
|_. 4 | !http://www.highprogrammer.com/alan/gaming/dnd/greyhawk/map/nwog41.png!:http://www.highprogrammer.com/alan/gaming/dnd/greyhawk/map/nwog41.png | !http://www.highprogrammer.com/alan/gaming/dnd/greyhawk/map/nwog42.png!:http://www.highprogrammer.com/alan/gaming/dnd/greyhawk/map/nwog42.png | !http://www.highprogrammer.com/alan/gaming/dnd/greyhawk/map/nwog43.png!:http://www.highprogrammer.com/alan/gaming/dnd/greyhawk/map/nwog43.png | !http://www.highprogrammer.com/alan/gaming/dnd/greyhawk/map/nwog44.png!:http://www.highprogrammer.com/alan/gaming/dnd/greyhawk/map/nwog44.png | 

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textile lui-même ne pas ajouter lui-même rembourrage, vous pouvez le supprimer avec CSS, par exemple:

table { 
    border-collapse: collapse; 
    border-spacing: 0 0; 
    border: none 
    margin: 0; 
    padding: 0; 
} 

Vous pouvez également assigner une classe ou l'identifiant à la table et il est des éléments, un coup d'oeil à la documentation: https://txstyle.org/doc/15/tables

Et vous pouvez attribuer le style manuellement à tous les éléments:

table{padding: 0; margin:0; border-spacing: 0 0; border-collapse: collapse; border: none}. 
| |_{padding: 0; margin:0}. A |_{padding: 0; margin:0}. B |_{padding: 0; margin:0}. C |_{padding: 0; margin:0}. D | 
|_{padding: 0; margin:0}. 1 |{padding: 0; margin:0}. !http://www.highprogrammer.com/alan/gaming/dnd/greyhawk/map/nwog11.png!:http://www.highprogrammer.com/alan/gaming/dnd/greyhawk/map/nwog11.png |{padding: 0; margin:0}. !http://www.highprogrammer.com/alan/gaming/dnd/greyhawk/map/nwog12.png!:http://www.highprogrammer.com/alan/gaming/dnd/greyhawk/map/nwog12.png |{padding: 0; margin:0}. !http://www.highprogrammer.com/alan/gaming/dnd/greyhawk/map/nwog13.png!:http://www.highprogrammer.com/alan/gaming/dnd/greyhawk/map/nwog13.png |{padding: 0; margin:0}. !http://www.highprogrammer.com/alan/gaming/dnd/greyhawk/map/nwog14.png!:http://www.highprogrammer.com/alan/gaming/dnd/greyhawk/map/nwog14.png | 
|_{padding: 0; margin:0}. 2 |{padding: 0; margin:0}. !http://www.highprogrammer.com/alan/gaming/dnd/greyhawk/map/nwog21.png!:http://www.highprogrammer.com/alan/gaming/dnd/greyhawk/map/nwog21.png |{padding: 0; margin:0}. !http://www.highprogrammer.com/alan/gaming/dnd/greyhawk/map/nwog22.png!:http://www.highprogrammer.com/alan/gaming/dnd/greyhawk/map/nwog22.png |{padding: 0; margin:0}. !http://www.highprogrammer.com/alan/gaming/dnd/greyhawk/map/nwog23.png!:http://www.highprogrammer.com/alan/gaming/dnd/greyhawk/map/nwog23.png |{padding: 0; margin:0}. !http://www.highprogrammer.com/alan/gaming/dnd/greyhawk/map/nwog24.png!:http://www.highprogrammer.com/alan/gaming/dnd/greyhawk/map/nwog24.png | 
|_{padding: 0; margin:0}. 3 |{padding: 0; margin:0}. !http://www.highprogrammer.com/alan/gaming/dnd/greyhawk/map/nwog31.png!:http://www.highprogrammer.com/alan/gaming/dnd/greyhawk/map/nwog31.png |{padding: 0; margin:0}. !http://www.highprogrammer.com/alan/gaming/dnd/greyhawk/map/nwog32.png!:http://www.highprogrammer.com/alan/gaming/dnd/greyhawk/map/nwog32.png |{padding: 0; margin:0}. !http://www.highprogrammer.com/alan/gaming/dnd/greyhawk/map/nwog33.png!:http://www.highprogrammer.com/alan/gaming/dnd/greyhawk/map/nwog33.png |{padding: 0; margin:0}. !http://www.highprogrammer.com/alan/gaming/dnd/greyhawk/map/nwog34.png!:http://www.highprogrammer.com/alan/gaming/dnd/greyhawk/map/nwog34.png | 
|_{padding: 0; margin:0}. 4 |{padding: 0; margin:0}. !http://www.highprogrammer.com/alan/gaming/dnd/greyhawk/map/nwog41.png!:http://www.highprogrammer.com/alan/gaming/dnd/greyhawk/map/nwog41.png |{padding: 0; margin:0}. !http://www.highprogrammer.com/alan/gaming/dnd/greyhawk/map/nwog42.png!:http://www.highprogrammer.com/alan/gaming/dnd/greyhawk/map/nwog42.png |{padding: 0; margin:0}. !http://www.highprogrammer.com/alan/gaming/dnd/greyhawk/map/nwog43.png!:http://www.highprogrammer.com/alan/gaming/dnd/greyhawk/map/nwog43.png |{padding: 0; margin:0}. !http://www.highprogrammer.com/alan/gaming/dnd/greyhawk/map/nwog44.png!:http://www.highprogrammer.com/alan/gaming/dnd/greyhawk/map/nwog44.png |