J'essaye d'écrire un programme pour ma classe C++ et j'ai rencontré un problème étrange. Retourner les int "dés" choisit toujours une combinaison aléatoire de nombres et la lettre c pour une raison quelconque. Au début, je pensais que mon générateur de nombres aléatoires était faux, mais même si je mets le dé = 5, il est retourné comme les mêmes caractères aléatoires similaires. Voici le code complet, mais la partie pertinente est juste l'int dés et principal autant que je peux dire.Int retourné comme une combinaison aléatoire à 7 chiffres
#include "stdafx.h"
#include <iostream>
#include <ctime>
#include <iomanip>
#include <cmath>
#include <fstream>
#include <cstdlib>
using namespace std;
int score, devilScore, tempScore, devilTempScore;
char input() {
char c;
bool valid=0;
while (!valid) {
cout << "[p]ass, [r]oll, or [f]orfeit: ";
cin >> c;
if (c == 'p' || c == 'r' || c == 'f') valid = true;
else cout << "Input invalid\n";
}
return c;
}
int dice() {
int dice;
dice = (rand() % 6) + 1;
return dice;
}
void printScreen() {
switch(1){
case 1: cout << " Player Devil \n";
case 2: cout << " 100 100 \n";
case 3: cout << " "; if (score <= 99 && score >= 95) { cout << score << ">"; }
else { cout << " "; }cout << "95 95"; if (devilScore <= 99 && devilScore >= 95) { cout << "<" << devilScore << " \n"; }
else { cout << " \n"; }
case 4: cout << " "; if (score <= 94 && score >= 90) { cout << score << ">"; }
else { cout << " "; }cout << "90 die 90"; if (devilScore <= 94 && devilScore >= 90) { cout << "<" << devilScore << " \n"; }
else { cout << " \n"; }
case 5: cout << " "; if (score <= 89 && score >= 85) { cout << score << ">"; }
else { cout << " "; }cout << "85 ___ 85"; if (devilScore <= 89 && devilScore >= 85) { cout << "<" << devilScore << " \n"; }
else { cout << " \n"; }
case 6: cout << " "; if (score <= 84 && score >= 80) { cout << score << ">"; }
else { cout << " "; }cout << "80 |" << dice << "| 80"; if (devilScore <= 84 && devilScore >= 80) { cout << "<" << devilScore << " \n"; }
else { cout << " \n"; }
case 7: cout << " "; if (score <= 79 && score >= 90) { cout << score << ">"; }
else { cout << " "; }cout << "75 ___ 75"; if (devilScore <= 79 && devilScore >= 75) { cout << "<" << devilScore << " \n"; }
else { cout << " \n"; }
case 8: cout << " "; if (score <= 74 && score >= 70) { cout << score << ">"; }
else { cout << " "; }cout << "70 70"; if (devilScore <= 74 && devilScore >= 70) { cout << "<" << devilScore << " \n"; }
else { cout << " \n"; }
case 9: cout << " "; if (score <= 69 && score >= 65) { cout << score << ">"; }
else { cout << " "; }cout << "65 65"; if (devilScore <= 69 && devilScore >= 65) { cout << "<" << devilScore << " \n"; }
else { cout << " \n"; }
case 10: cout << " "; if (score <= 64 && score >= 60) { cout << score << ">"; }
else { cout << " "; }cout << "60 60"; if (devilScore <= 64 && devilScore >= 60) { cout << "<" << devilScore << " \n"; }
else { cout << " \n"; }
case 11: cout << " "; if (score <= 59 && score >= 55) { cout << score << ">"; }
else { cout << " "; }cout << "55 55"; if (devilScore <= 59 && devilScore >= 55) { cout << "<" << devilScore << " \n"; }
else { cout << " \n"; }
case 12: cout << " "; if (score <= 54 && score >= 50) { cout << score << ">"; }
else { cout << " "; }cout << "50 50"; if (devilScore <= 54 && devilScore >= 50) { cout << "<" << devilScore << " \n"; }
else { cout << " \n"; }
case 13: cout << " "; if (score <= 49 && score >= 45) { cout << score << ">"; }
else { cout << " "; }cout << "45 45"; if (devilScore <= 49 && devilScore >= 45) { cout << "<" << devilScore << " \n"; }
else { cout << " \n"; }
case 14: cout << " "; if (score <= 44 && score >= 40) { cout << score << ">"; }
else { cout << " "; }cout << "40 40"; if (devilScore <= 44 && devilScore >= 40) { cout << "<" << devilScore << " \n"; }
else { cout << " \n"; }
case 15: cout << " "; if (score <= 39 && score >= 35) { cout << score << ">"; }
else { cout << " "; }cout << "35 35"; if (devilScore <= 39 && devilScore >= 35) { cout << "<" << devilScore << " \n"; }
else { cout << " \n"; }
case 16: cout << " "; if (score <= 34 && score >= 30) { cout << score << ">"; }
else { cout << " "; }cout << "30 30"; if (devilScore <= 34 && devilScore >= 30) { cout << "<" << devilScore << " \n"; }
else { cout << " \n"; }
case 17: cout << " "; if (score <= 29 && score >= 25) { cout << score << ">"; }
else { cout << " "; }cout << "25 25"; if (devilScore <= 29 && devilScore >= 25) { cout << "<" << devilScore << " \n"; }
else { cout << " \n"; }
case 18: cout << " "; if (score <= 24 && score >= 20) { cout << score << ">"; }
else { cout << " "; }cout << "20 20"; if (devilScore <= 24 && devilScore >= 20) { cout << "<" << devilScore << " \n"; }
else { cout << " \n"; }
case 19: cout << " "; if (score <= 19 && score >= 15) { cout << score << ">"; }
else { cout << " "; }cout << "15 15"; if (devilScore <= 19 && devilScore >= 15) { cout << "<" << devilScore << " \n"; }
else { cout << " \n"; }
case 20: cout << " "; if (score <= 14 && score >= 10) { cout << score << ">"; }
else { cout << " "; }cout << "10 10"; if (devilScore <= 14 && devilScore >= 10) { cout << "<" << devilScore << " \n"; }
else { cout << " \n"; }
case 21: cout << " "; if (score <= 9 && score >= 5) { cout << score << ">"; }
else { cout << " "; }cout << " 5 5 "; if (devilScore <= 9 && devilScore >= 5) { cout << "<" << devilScore << " \n"; }
else { cout << " \n"; }
case 22: cout << " "; if (score <= 4 && score >= 0) { cout << score << ">"; }
else { cout << " "; }cout << " 0 0 "; if (devilScore <= 4 && devilScore >= 0) { cout << "<" << devilScore << " \n"; }
else { cout << " \n"; }
}
}
int main() {
srand (time(NULL));
int score = 30;
int devilScore = 25;
cout << dice << endl;
}
'Commutateur (1)'? À quoi sert cet interrupteur? Cela équivaut à aucun cas de commutation du tout. – molbdnilo
Je pensais ajouter des difficultés optionnelles qui changeraient la façon dont l'écran est imprimé. A partir de maintenant, ce n'est que mon début. – Bray610
Notez que votre compilateur pourrait vous aider à diagnostiquer des problèmes comme ceux-ci; assurez-vous que le niveau d'avertissement le plus élevé est activé. – TartanLlama