On suppose que vous suivez ce video sur la création helloWorld.bb
et meta-mylayer
Voici comment vous compiler un fichier C++ dans Yocto:
D'abord, vous devez comprendre ce que le compilateur GNU et construire option drapeau dans Yocto ; En bspdir/sources/poky/meta/conf/bitbake.conf
Il y a une liste des compilateurs qui bitbake utilise pour la compilation croisée:
TOOLCHAIN_OPTIONS = " --sysroot=${STAGING_DIR_TARGET}"
export CC = "${CCACHE}${HOST_PREFIX}gcc ${HOST_CC_ARCH}${TOOLCHAIN_OPTIONS}"
export CXX = "${CCACHE}${HOST_PREFIX}g++ ${HOST_CC_ARCH}${TOOLCHAIN_OPTIONS}"
export FC = "${CCACHE}${HOST_PREFIX}gfortran ${HOST_CC_ARCH}${TOOLCHAIN_OPTIONS}"
export CPP = "${HOST_PREFIX}gcc -E${TOOLCHAIN_OPTIONS} ${HOST_CC_ARCH}"
export LD = "${HOST_PREFIX}ld${TOOLCHAIN_OPTIONS} ${HOST_LD_ARCH}"
export CCLD = "${CC}"
export AR = "${HOST_PREFIX}ar"
export AS = "${HOST_PREFIX}as ${HOST_AS_ARCH}"
export RANLIB = "${HOST_PREFIX}ranlib"
export STRIP = "${HOST_PREFIX}strip"
export OBJCOPY = "${HOST_PREFIX}objcopy"
export OBJDUMP = "${HOST_PREFIX}objdump"
export STRINGS = "${HOST_PREFIX}strings"
export NM = "${HOST_PREFIX}nm"
PYTHON = "${@sys.executable}"
export BUILD_CC = "${CCACHE}${BUILD_PREFIX}gcc ${BUILD_CC_ARCH}"
export BUILD_CXX = "${CCACHE}${BUILD_PREFIX}g++ ${BUILD_CC_ARCH}"
export BUILD_FC = "${CCACHE}${BUILD_PREFIX}gfortran ${BUILD_CC_ARCH}"
export BUILD_CPP = "${BUILD_PREFIX}gcc ${BUILD_CC_ARCH} -E"
export BUILD_LD = "${BUILD_PREFIX}ld ${BUILD_LD_ARCH}"
export BUILD_CCLD = "${BUILD_PREFIX}gcc ${BUILD_CC_ARCH}"
export BUILD_AR = "${BUILD_PREFIX}ar"
export BUILD_AS = "${BUILD_PREFIX}as ${BUILD_AS_ARCH}"
export BUILD_RANLIB = "${BUILD_PREFIX}ranlib"
export BUILD_STRIP = "${BUILD_PREFIX}strip"
export BUILD_NM = "${BUILD_PREFIX}nm"
export MAKE = "make"
EXTRA_OEMAKE = "-e MAKEFLAGS="
EXTRA_OECONF = ""
export LC_ALL = "C"
Exécuter bitbake -e | grep CXX
, vous verrez où le toolchain est directement pointé.
export CXX="arm-poky-linux-gnueabi-g++ -march=armv7-a -marm -mthumb-interwork -mfloat-abi=hard -mfpu=neon -mtune=cortex-a9 --sysroot=/mountdata/charles/hio-yocto-bsp/jethro/build/tmp/sysroots/hio-imx6dl-board"
Maintenant, compris où l'arrière-plan toolchain, nous allons utiliser CXX
pour compiler la recette helloworld;
changement meta-mylayer/recipes-example/example/helloworld-0.1/helloworld.c
à helloworld.cpp
#include <stdlib.h>
#include <iostream>
using namespace std;
int main()
{
cout << "hello World "<< endl;
return 0;
}
et modifier helloworld.bb
. prenez note que j'ai changé {CC}
-{CXX}
et helloworld.c
changé helloworld.cpp
SUMMARY = "Simple helloworld application"
SECTION = "examples"
LICENSE = "MIT"
LIC_FILES_CHKSUM = "file://${COMMON_LICENSE_DIR}/MIT;md5=0835ade698e0bcf8506ecda2f7b4f302"
SRC_URI = "file://helloworld.cpp"
S = "${WORKDIR}"
do_compile() {
${CXX} helloworld.cpp -o helloworld
}
do_install() {
install -d ${D}${bindir}
install -m 0755 helloworld ${D}${bindir}
}
Maintenant, vous pouvez utiliser bitbake helloworld
pour créer le package.
vous ne transformez pas un code c en code C++ en changeant simplement l'extension de fichier – user463035818
Je sais, c'est pourquoi je demande comment modifier l'ordre de compilation sur la recette – user1298272