2017-07-30 2 views
1

J'utilise Ubuntu GNOME 16.04 LTS sur mon ordinateur. Aujourd'hui, j'ai décidé d'essayer Unreal Engine et de faire une pause dans Blender Game Engine, qui n'est pas aussi beau. J'ai attendu longtemps l'installation du programme, mais quand je vais l'exécuter, le programme plante. L'écran de démarrage s'affiche pendant quelques secondes puis se ferme immédiatement. J'ai couru dans mon terminal et je reçois cette erreur très importante:Unreal Engine 4 se bloque au démarrage lors de l'utilisation de Linux avec (core dumped) Erreur

Pooling OS allocations (pool size: 1408 MB, maximum allocations: 9502). 
Using binned2. 
Increasing per-process limit of core file size to infinity. 
- Existing per-process limit (soft=18446744073709551615, hard=18446744073709551615) is enough for us (need only 18446744073709551615) 
LogInit:Display: Running engine without a game 
LogPlatformFile: Not using cached read wrapper 
LogInit:Display: RandInit(-1034489373) SRandInit(-1034489373). 
LogTaskGraph: Started task graph with 5 named threads and 6 total threads with 1 sets of task threads. 
LogStats: Stats thread started at 0.058173 
LogInit: Using libcurl 7.48.0-DEV 
LogInit: - built for x86_64-unknown-linux-gnu 
LogInit: - supports SSL with OpenSSL/1.0.2h 
LogInit: - supports HTTP deflate (compression) using libz 1.2.8 
LogInit: - other features: 
LogInit:  CURL_VERSION_SSL 
LogInit:  CURL_VERSION_LIBZ 
LogInit:  CURL_VERSION_IPV6 
LogInit:  CURL_VERSION_ASYNCHDNS 
LogInit:  CURL_VERSION_LARGEFILE 
LogInit:  CURL_VERSION_TLSAUTH_SRP 
LogInit: Libcurl: checking if '/etc/pki/tls/certs/ca-bundle.crt' exists 
LogInit: Libcurl: checking if '/etc/ssl/certs/ca-certificates.crt' exists 
LogInit: CurlRequestOptions (configurable via config and command line): 
LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate 
LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy 
LogInit: - bDontReuseConnections = false - Libcurl will reuse connections 
LogInit: - CertBundlePath = /etc/ssl/certs/ca-certificates.crt - Libcurl will set CURLOPT_CAINFO to it 
LogInit: Build: ++UE4+Release-4.16-CL-0 
LogInit: Engine Version: 4.16.2-0+++UE4+Release-4.16 
LogInit: Compatible Engine Version: 4.16.0-0+++UE4+Release-4.16 
LogInit: Net CL: 0 
LogDevObjectVersion: Number of dev versions registered: 16 
LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 9 
LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0 
LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 2 
LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 17 
LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 23 
LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 0 
LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0 
LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0 
LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 0 
LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0 
LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 15 
LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 4 
LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 0 
LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1 
LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 1 
LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 3 
LogInit: Compiled (64-bit): Jul 30 2017 00:37:10 
LogInit: Compiled with Clang: 3.8.0 (tags/RELEASE_380/final) 
LogInit: Build Configuration: Development 
LogInit: Branch Name: ++UE4+Release-4.16 
LogInit: Command line: 
LogInit: Base directory: /home/caden/UnrealEngine/Engine/Binaries/Linux/ 
LogInit: Installed Engine Build: 0 
LogInit: Presizing for max 8388607 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool. 
LogInit: Object subsystem initialized 
[2017.07.30-07.15.22:504][ 0]LogInit: Initializing SDL. 
[2017.07.30-07.15.22:504][ 0]LogInit: Using SDL_WINDOW_OPENGL 
[2017.07.30-07.15.23:040][ 0]LogInit: Initialized SDL 2.0.4 revision: 10374 (hg-10374:dccf51aee79b with EpicExtensions) (compiled against 2.0.4) 
[2017.07.30-07.15.23:074][ 0]LogInit: Display metrics: 
[2017.07.30-07.15.23:074][ 0]LogInit: PrimaryDisplayWidth: 1366 
[2017.07.30-07.15.23:074][ 0]LogInit: PrimaryDisplayHeight: 768 
[2017.07.30-07.15.23:074][ 0]LogInit: PrimaryDisplayWorkAreaRect: 
[2017.07.30-07.15.23:074][ 0]LogInit:  Left=57, Top=30, Right=1366, Bottom=768 
[2017.07.30-07.15.23:074][ 0]LogInit: VirtualDisplayRect: 
[2017.07.30-07.15.23:074][ 0]LogInit:  Left=57, Top=0, Right=2646, Bottom=1024 
[2017.07.30-07.15.23:074][ 0]LogInit: TitleSafePaddingSize: X=0.000 Y=0.000 
[2017.07.30-07.15.23:074][ 0]LogInit: ActionSafePaddingSize: X=0.000 Y=0.000 
[2017.07.30-07.15.23:074][ 0]LogInit: Number of monitors: 2 
[2017.07.30-07.15.23:074][ 0]LogInit:  Monitor 0 
[2017.07.30-07.15.23:074][ 0]LogInit:  Name: 0 
[2017.07.30-07.15.23:074][ 0]LogInit:  ID: display0 
[2017.07.30-07.15.23:074][ 0]LogInit:  NativeWidth: 1366 
[2017.07.30-07.15.23:074][ 0]LogInit:  NativeHeight: 768 
[2017.07.30-07.15.23:074][ 0]LogInit:  bIsPrimary: true 
[2017.07.30-07.15.23:074][ 0]LogInit:  Monitor 1 
[2017.07.30-07.15.23:074][ 0]LogInit:  Name: DELL E176FP 17" 
[2017.07.30-07.15.23:074][ 0]LogInit:  ID: display1 
[2017.07.30-07.15.23:074][ 0]LogInit:  NativeWidth: 1280 
[2017.07.30-07.15.23:074][ 0]LogInit:  NativeHeight: 1024 
[2017.07.30-07.15.23:074][ 0]LogInit:  bIsPrimary: false 
[2017.07.30-07.15.23:075][ 0]LogLinux: Selected Device Profile: [Linux] 
[2017.07.30-07.15.23:075][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Linux] 
[2017.07.30-07.15.23:092][ 0]LogInit: Linux hardware info: 
[2017.07.30-07.15.23:092][ 0]LogInit: - we are the first instance of this executable 
[2017.07.30-07.15.23:092][ 0]LogInit: - this process' id (pid) is 6595, parent process' id (ppid) is 28819 
[2017.07.30-07.15.23:092][ 0]LogInit: - we are not running under debugger 
[2017.07.30-07.15.23:092][ 0]LogInit: - machine network name is 'Ubuntu' 
[2017.07.30-07.15.23:092][ 0]LogInit: - user name is 'caden' (caden) 
[2017.07.30-07.15.23:093][ 0]LogInit: - we're logged in locally 
[2017.07.30-07.15.23:093][ 0]LogInit: - we're running with rendering 
[2017.07.30-07.15.23:093][ 0]LogInit: - CPU: GenuineIntel '  Intel(R) Core(TM) i5-2520M CPU @ 2.50GHz' (signature: 0x206A7) 
[2017.07.30-07.15.23:093][ 0]LogInit: - Number of physical cores available for the process: 2 
[2017.07.30-07.15.23:093][ 0]LogInit: - Number of logical cores available for the process: 4 
[2017.07.30-07.15.23:093][ 0]LogInit: - Cache line size: 64 
[2017.07.30-07.15.23:093][ 0]LogInit: - Memory allocator used: binned2 
[2017.07.30-07.15.23:093][ 0]LogLinux: Benchmarking clocks: 
[2017.07.30-07.15.23:093][ 0]LogLinux: - CLOCK_REALTIME (id=0) can sustain 38472263 (38472K, 38M) calls per second without zero deltas. 
[2017.07.30-07.15.23:093][ 0]LogLinux: - CLOCK_MONOTONIC (id=1) can sustain 45080582 (45081K, 45M) calls per second without zero deltas. 
[2017.07.30-07.15.23:093][ 0]LogLinux: - CLOCK_MONOTONIC_RAW (id=4) can sustain 9332722 (9333K, 9M) calls per second without zero deltas. 
[2017.07.30-07.15.23:093][ 0]LogLinux: - CLOCK_MONOTONIC_COARSE (id=6) can sustain 123650347 (123650K, 124M) calls per second with 99.999790% zero deltas. 
[2017.07.30-07.15.23:093][ 0]LogLinux: Selected clock_id 1 (CLOCK_MONOTONIC) since it is the fastest support clock without zero deltas. 
[2017.07.30-07.15.23:093][ 0]LogInit: Linux-specific commandline switches: 
[2017.07.30-07.15.23:093][ 0]LogInit: -nodwarf (currently OFF): suppress parsing of DWARF debug info (callstacks will be generated faster, but won't have line numbers) 
[2017.07.30-07.15.23:093][ 0]LogInit: -ansimalloc - use malloc()/free() from libc (useful for tools like valgrind and electric fence) 
[2017.07.30-07.15.23:093][ 0]LogInit: -jemalloc - use jemalloc for all memory allocation 
[2017.07.30-07.15.23:093][ 0]LogInit: -binnedmalloc - use binned malloc for all memory allocation 
[2017.07.30-07.15.23:093][ 0]LogInit: -httpproxy=ADDRESS:PORT - redirects HTTP requests to a proxy (only supported if compiled with libcurl) 
[2017.07.30-07.15.23:093][ 0]LogInit: -reuseconn - allow libcurl to reuse HTTP connections (only matters if compiled with libcurl) 
[2017.07.30-07.15.23:093][ 0]LogInit: -virtmemkb=NUMBER - sets process virtual memory (address space) limit (overrides VirtualMemoryLimitInKB value from .ini) 
[2017.07.30-07.15.23:094][ 0]LogInit: - Physical RAM available (not considering process quota): 8 GB (7864 MB, 8052996 KB, 8246267904 bytes) 
[2017.07.30-07.15.23:095][ 0]LogInit: Using OS detected language (en-US). 
[2017.07.30-07.15.23:096][ 0]LogInit: Using OS detected locale (en-US). 
[2017.07.30-07.15.23:105][ 0]LogTextLocalizationManager: No specific localization for 'en-US' exists, so the 'en' localization will be used. 
[2017.07.30-07.15.25:345][ 0]LogInit:Error: _PlatformCreateOpenGLContextCore - Could not create OpenGL 4.3 context, SDL error: 'Could not create GL context: GLXBadFBConfig' 
[2017.07.30-07.15.25:345][ 0]LogRHI:Error: OpenGL 4.3 not supported by driver 
[2017.07.30-07.15.25:346][ 0]LogInit:Error: _PlatformCreateOpenGLContextCore - Could not create OpenGL 4.3 context, SDL error: 'Could not create GL context: GLXBadFBConfig' 
Assertion failed: SharedContext.hGLContext [File:/home/caden/UnrealEngine/Engine/Source/Runtime/OpenGLDrv/Private/Linux/OpenGLLinux.cpp] [Line: 250] 
[Callstack] 00 0x00007fc05c505ebf FLinuxPlatformStackWalk::CaptureStackBackTrace(unsigned long long*, unsigned int, void*) 
[Callstack] 01 0x00007fc05c3983b5 FGenericPlatformStackWalk::StackWalkAndDump(char*, unsigned long, int, void*) 
[Callstack] 02 0x00007fc05c505d7b FLinuxPlatformStackWalk::StackWalkAndDump(char*, unsigned long, int, void*) 
[Callstack] 03 0x00007fc05c557b3c FDebug::LogAssertFailedMessage(char const*, char const*, int, wchar_t const*, ...) 
[Callstack] 04 0x00007fbfdc9c8661 FPlatformOpenGLDevice::FPlatformOpenGLDevice() 
[Callstack] 05 0x00007fbfdc9c4c8b FOpenGLDynamicRHI::FOpenGLDynamicRHI() 
[Callstack] 06 0x00007fbfdc9c49f2 FOpenGLDynamicRHIModule::CreateRHI(ERHIFeatureLevel::Type) 
[Callstack] 07 0x00007fc055b40399 PlatformCreateDynamicRHI() 
[Callstack] 08 0x00007fc055b3fb8f RHIInit(bool) 
[Callstack] 09 0x0000000000419d64 FEngineLoop::PreInit(wchar_t const*) [/home/caden/UnrealEngine/Engine/Source/Runtime/Launch/Private/LaunchEngineLoop.cpp, line 1665] 
[Callstack] 10 0x000000000042b5e8 GuardedMain(wchar_t const*) [/home/caden/UnrealEngine/Engine/Source/Runtime/Launch/Private/Launch.cpp, line 42] 
[Callstack] 11 0x00007fc0513232e7 CommonLinuxMain(int, char**, int (*)(wchar_t const*)) 
[Callstack] 12 0x00007fc0503e9830 /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xf0) [0x7fc0503e9830] 
[Callstack] 13 0x0000000000416129 ./Engine/Binaries/Linux/UE4Editor(_start+0x29) [0x416129] 

[2017.07.30-07.15.25:404][ 0]LogLinux:Error: appError called: Assertion failed: Assertion failed: SharedContext.hGLContext [File:/home/caden/UnrealEngine/Engine/Source/Runtime/OpenGLDrv/Private/Linux/OpenGLLinux.cpp] [Line: 250] 


Signal 11 caught. 
Malloc Size=131076 LargeMemoryPoolOffset=131092 
CommonLinuxCrashHandler: Signal=11 
Malloc Size=65535 LargeMemoryPoolOffset=196655 
[2017.07.30-07.15.25:464][ 0]LogLinux: === Critical error: === 
Unhandled Exception: SIGSEGV: invalid attempt to write memory at address 0x0000000000000003 

[2017.07.30-07.15.25:464][ 0]LogLinux: Assertion failed: Assertion failed: SharedContext.hGLContext [File:/home/caden/UnrealEngine/Engine/Source/Runtime/OpenGLDrv/Private/Linux/OpenGLLinux.cpp] [Line: 250] 



[Callstack] 00 0x00007fc05c505ebf FLinuxPlatformStackWalk::CaptureStackBackTrace(unsigned long long*, unsigned int, void*) 
[Callstack] 01 0x00007fc05c3983b5 FGenericPlatformStackWalk::StackWalkAndDump(char*, unsigned long, int, void*) 
[Callstack] 02 0x00007fc05c4aae11 FLinuxCrashContext::CaptureStackTrace() 
[Callstack] 03 0x00007fc051322440 CommonLinuxCrashHandler(FGenericCrashContext const&) 
[Callstack] 04 0x00007fc05c4ace3d PlatformCrashHandler(int, siginfo_t*, void*) 
[Callstack] 05 0x00007fc0622d5390 /lib/x86_64-linux-gnu/libpthread.so.0(+0x11390) [0x7fc0622d5390] 
[Callstack] 06 0x00007fc05c38b1b4 FGenericPlatformMisc::RaiseException(unsigned int) 
[Callstack] 07 0x00007fc05c4f72cb FOutputDeviceLinuxError::Serialize(wchar_t const*, ELogVerbosity::Type, FName const&) 
[Callstack] 08 0x00007fc05c5c0568 FOutputDevice::Logf(wchar_t const*, ...) 
[Callstack] 09 0x00007fc05c55876a FDebug::AssertFailed(char const*, char const*, int, wchar_t const*, ...) 
[Callstack] 10 0x00007fbfdc9c869f FPlatformOpenGLDevice::FPlatformOpenGLDevice() 
[Callstack] 11 0x00007fbfdc9c4c8b FOpenGLDynamicRHI::FOpenGLDynamicRHI() 
[Callstack] 12 0x00007fbfdc9c49f2 FOpenGLDynamicRHIModule::CreateRHI(ERHIFeatureLevel::Type) 
[Callstack] 13 0x00007fc055b40399 PlatformCreateDynamicRHI() 
[Callstack] 14 0x00007fc055b3fb8f RHIInit(bool) 
[Callstack] 15 0x0000000000419d64 FEngineLoop::PreInit(wchar_t const*) [/home/caden/UnrealEngine/Engine/Source/Runtime/Launch/Private/LaunchEngineLoop.cpp, line 1665] 
[Callstack] 16 0x000000000042b5e8 GuardedMain(wchar_t const*) [/home/caden/UnrealEngine/Engine/Source/Runtime/Launch/Private/Launch.cpp, line 42] 
[Callstack] 17 0x00007fc0513232e7 CommonLinuxMain(int, char**, int (*)(wchar_t const*)) 
[Callstack] 18 0x00007fc0503e9830 /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xf0) [0x7fc0503e9830] 
[Callstack] 19 0x0000000000416129 ./Engine/Binaries/Linux/UE4Editor(_start+0x29) [0x416129] 

[2017.07.30-07.15.25:474][ 0]LogExit: Executing StaticShutdownAfterError 
Pooling OS allocations (pool size: 1408 MB, maximum allocations: 9502). 
Using binned2. 
LogPlatformFile: Not using cached read wrapper 
LogInit:Display: RandInit(-1382111109) SRandInit(-1382111109). 
LogTaskGraph: Started task graph with 4 named threads and 5 total threads with 1 sets of task threads. 
LogInit: Build: ++UE4+Release-4.16-CL-0 
LogInit: Engine Version: 4.16.2-0+++UE4+Release-4.16 
LogInit: Compatible Engine Version: 4.16.0-0+++UE4+Release-4.16 
LogInit: Net CL: 0 
LogInit: Compiled (64-bit): Jul 29 2017 22:04:21 
LogInit: Compiled with Clang: 3.8.0 (tags/RELEASE_380/final) 
LogInit: Build Configuration: Shipping 
LogInit: Branch Name: ++UE4+Release-4.16 
LogInit: Command line: -Abslog=/home/caden/UnrealEngine/Engine/Saved/Logs/UE4-CRC.log /home/caden/UnrealEngine/Engine/Saved/Crashes/crashinfo--pid-6595-00038F2E1907011E000F01DAC29A1C21/ 
LogInit: Base directory: /home/caden/UnrealEngine/Engine/Binaries/Linux/ 
LogInit: Installed Engine Build: 1 
LogInit: Presizing for max 100000 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool. 
LogInit: Object subsystem initialized 
[2017.07.30-07.15.25:600][ 0]LogInit: Linux hardware info: 
[2017.07.30-07.15.25:600][ 0]LogInit: - we are the first instance of this executable 
[2017.07.30-07.15.25:600][ 0]LogInit: - this process' id (pid) is 7674, parent process' id (ppid) is 6595 
[2017.07.30-07.15.25:600][ 0]LogInit: - we are not running under debugger 
[2017.07.30-07.15.25:600][ 0]LogInit: - machine network name is 'Ubuntu' 
[2017.07.30-07.15.25:601][ 0]LogInit: - user name is 'caden' (caden) 
[2017.07.30-07.15.25:601][ 0]LogInit: - we're logged in locally 
[2017.07.30-07.15.25:601][ 0]LogInit: - we're running with rendering 
[2017.07.30-07.15.25:601][ 0]LogInit: - CPU: GenuineIntel '  Intel(R) Core(TM) i5-2520M CPU @ 2.50GHz' (signature: 0x206A7) 
[2017.07.30-07.15.25:601][ 0]LogInit: - Number of physical cores available for the process: 2 
[2017.07.30-07.15.25:601][ 0]LogInit: - Number of logical cores available for the process: 4 
[2017.07.30-07.15.25:601][ 0]LogInit: - Cache line size: 64 
[2017.07.30-07.15.25:601][ 0]LogInit: - Memory allocator used: binned2 
[2017.07.30-07.15.25:601][ 0]LogLinux: Skipped benchmarking clocks because the engine is running in a standalone program mode - CLOCK_REALTIME will be used. 
[2017.07.30-07.15.25:601][ 0]LogInit: Linux-specific commandline switches: 
[2017.07.30-07.15.25:601][ 0]LogInit: -nodwarf (currently OFF): suppress parsing of DWARF debug info (callstacks will be generated faster, but won't have line numbers) 
[2017.07.30-07.15.25:601][ 0]LogInit: -ansimalloc - use malloc()/free() from libc (useful for tools like valgrind and electric fence) 
[2017.07.30-07.15.25:601][ 0]LogInit: -jemalloc - use jemalloc for all memory allocation 
[2017.07.30-07.15.25:601][ 0]LogInit: -binnedmalloc - use binned malloc for all memory allocation 
[2017.07.30-07.15.25:601][ 0]LogInit: -httpproxy=ADDRESS:PORT - redirects HTTP requests to a proxy (only supported if compiled with libcurl) 
[2017.07.30-07.15.25:601][ 0]LogInit: -reuseconn - allow libcurl to reuse HTTP connections (only matters if compiled with libcurl) 
[2017.07.30-07.15.25:601][ 0]LogInit: -virtmemkb=NUMBER - sets process virtual memory (address space) limit (overrides VirtualMemoryLimitInKB value from .ini) 
[2017.07.30-07.15.25:601][ 0]LogInit: - Physical RAM available (not considering process quota): 8 GB (7864 MB, 8052996 KB, 8246267904 bytes) 
[2017.07.30-07.15.25:602][ 0]LogUObjectArray: 146 objects as part of root set at end of initial load. 
[2017.07.30-07.15.25:602][ 0]LogUObjectAllocator: 24112 out of 0 bytes used by permanent object pool. 
[2017.07.30-07.15.25:602][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool 
[2017.07.30-07.15.25:602][ 0]LogInit: Using OS detected language(). 
[2017.07.30-07.15.25:602][ 0]LogInit: Using OS detected locale(). 
[2017.07.30-07.15.25:602][ 0]LogTextLocalizationManager: No localization for '' exists, so 'en' will be used for the language. 
[2017.07.30-07.15.25:602][ 0]LogTextLocalizationManager: No localization for '' exists, so 'en' will be used for the locale. 
[2017.07.30-07.15.25:632][ 0]CrashReportClientLog: CrashReportClientVersion=1.0 
[2017.07.30-07.15.25:632][ 0]CrashReportClientLog: CrashReportReceiver disabled 
[2017.07.30-07.15.25:632][ 0]CrashReportClientLog: DataRouterUrl: https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data 
[2017.07.30-07.15.25:633][ 0]CrashReportClientLog: Initial state = Unknown UploadState value 
[2017.07.30-07.15.25:633][ 0]CrashReportClientLog: Initial state = Unknown UploadState value 
[2017.07.30-07.15.25:634][ 0]LogCrashDebugHelper: DepotName: //UE4/Release-4.16 
[2017.07.30-07.15.25:634][ 0]LogCrashDebugHelper: BuiltFromCL: 0 
[2017.07.30-07.15.25:634][ 0]LogCrashDebugHelper: EngineVersion: 4.16.2-0+++UE4+Release-4.16 
[2017.07.30-07.15.25:634][ 0]LogCrashDebugHelper: BuildVersion: ++UE4+Release-4.16-CL-0 
[2017.07.30-07.15.25:634][ 0]LogCrashDebugHelper:Warning: CrashDebugHelperConfig invalid 
[2017.07.30-07.15.25:634][ 0]LogCrashDebugHelper:Warning: PDB Cache disabled 
[2017.07.30-07.15.26:605][ 0]CrashReportClientLog: Got 5 pending files to upload from 'crashinfo--pid-6595-00038F2E1907011E000F01DAC29A1C21' 
[2017.07.30-07.15.26:605][ 0]CrashReportClientLog: State change from Ready to SendingFiles 
[2017.07.30-07.15.26:605][ 0]CrashReportClientLog: CompressAndSendData have 5 pending files 
[2017.07.30-07.15.26:605][ 0]CrashReportClientLog: CompressAndSendData compressing 11570 bytes ('/home/caden/UnrealEngine/Engine/Saved/Crashes/crashinfo--pid-6595-00038F2E1907011E000F01DAC29A1C21/UE4.log') 
[2017.07.30-07.15.26:605][ 0]CrashReportClientLog: CompressAndSendData compressing 4 bytes ('/home/caden/UnrealEngine/Engine/Saved/Crashes/crashinfo--pid-6595-00038F2E1907011E000F01DAC29A1C21/minidump.dmp') 
[2017.07.30-07.15.26:605][ 0]CrashReportClientLog: CompressAndSendData compressing 108 bytes ('/home/caden/UnrealEngine/Engine/Saved/Crashes/crashinfo--pid-6595-00038F2E1907011E000F01DAC29A1C21/CrashReportClient.ini') 
[2017.07.30-07.15.26:605][ 0]CrashReportClientLog: CompressAndSendData compressing 2114 bytes ('/home/caden/UnrealEngine/Engine/Saved/Crashes/crashinfo--pid-6595-00038F2E1907011E000F01DAC29A1C21/Diagnostics.txt') 
[2017.07.30-07.15.26:605][ 0]CrashReportClientLog: CompressAndSendData compressing 1916 bytes ('/home/caden/UnrealEngine/Engine/Saved/Crashes/crashinfo--pid-6595-00038F2E1907011E000F01DAC29A1C21/wermeta.xml') 
[2017.07.30-07.15.26:618][ 0]LogInit: Using libcurl 7.48.0-DEV 
[2017.07.30-07.15.26:618][ 0]LogInit: - built for x86_64-unknown-linux-gnu 
[2017.07.30-07.15.26:618][ 0]LogInit: - supports SSL with OpenSSL/1.0.2h 
[2017.07.30-07.15.26:618][ 0]LogInit: - supports HTTP deflate (compression) using libz 1.2.8 
[2017.07.30-07.15.26:618][ 0]LogInit: - other features: 
[2017.07.30-07.15.26:618][ 0]LogInit:  CURL_VERSION_SSL 
[2017.07.30-07.15.26:618][ 0]LogInit:  CURL_VERSION_LIBZ 
[2017.07.30-07.15.26:618][ 0]LogInit:  CURL_VERSION_IPV6 
[2017.07.30-07.15.26:618][ 0]LogInit:  CURL_VERSION_ASYNCHDNS 
[2017.07.30-07.15.26:618][ 0]LogInit:  CURL_VERSION_LARGEFILE 
[2017.07.30-07.15.26:618][ 0]LogInit:  CURL_VERSION_TLSAUTH_SRP 
[2017.07.30-07.15.26:619][ 0]LogInit: Libcurl: checking if '/etc/pki/tls/certs/ca-bundle.crt' exists 
[2017.07.30-07.15.26:619][ 0]LogInit: Libcurl: checking if '/etc/ssl/certs/ca-certificates.crt' exists 
[2017.07.30-07.15.26:619][ 0]LogInit: CurlRequestOptions (configurable via config and command line): 
[2017.07.30-07.15.26:619][ 0]LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate 
[2017.07.30-07.15.26:619][ 0]LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy 
[2017.07.30-07.15.26:619][ 0]LogInit: - bDontReuseConnections = false - Libcurl will reuse connections 
[2017.07.30-07.15.26:619][ 0]LogInit: - CertBundlePath = /etc/ssl/certs/ca-certificates.crt - Libcurl will set CURLOPT_CAINFO to it 
[2017.07.30-07.15.26:619][ 0]CrashReportClientLog: Sending HTTP request: https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?AppID=CrashReporter&AppVersion=4.16.2-0%2B%2B%2BUE4%2BRelease-4.16&AppEnvironment=Release&UploadType=crashreports&UserID=000222680a07161d00010101f6e9fcfd%7C%7Cbeafb12cd46b4779bc75dc6d0cf7d2b1 
[2017.07.30-07.15.27:139][ 0]CrashReportClientLog: OnProcessRequestComplete(), State=SendingFiles bSucceeded=1 
[2017.07.30-07.15.27:139][ 0]CrashReportClientLog: State change from SendingFiles to SendingFiles 
[2017.07.30-07.15.27:139][ 0]CrashReportClientLog: All uploads done 
[2017.07.30-07.15.27:139][ 0]CrashReportClientLog: State change from SendingFiles to Finished 
[2017.07.30-07.15.27:608][ 0]LogLinux: FLinuxPlatformMisc::RequestExit(0) 
[2017.07.30-07.15.27:608][ 0]LogGenericPlatformMisc: FPlatformMisc::RequestExit(0) 
[2017.07.30-07.15.27:640][ 0]CrashReportClientLog: Final state (Receiver) = Finished 
[2017.07.30-07.15.27:640][ 0]CrashReportClientLog: Final state (Receiver) = Unknown UploadState value 
[2017.07.30-07.15.27:641][ 0]LogExit: Preparing to exit. 
[2017.07.30-07.15.27:643][ 0]LogObj: Freed 0b from 0 cluster array pools. 
[2017.07.30-07.15.27:643][ 0]LogExit: Object subsystem successfully closed. 
[2017.07.30-07.15.27:644][ 0]LogModuleManager: Shutting down and abandoning module HTTP (8) 
[2017.07.30-07.15.27:679][ 0]LogModuleManager: Shutting down and abandoning module SSL (7) 
[2017.07.30-07.15.27:681][ 0]LogModuleManager: Shutting down and abandoning module CrashDebugHelper (4) 
[2017.07.30-07.15.27:684][ 0]LogModuleManager: Shutting down and abandoning module CoreUObject (2) 
[2017.07.30-07.15.27:685][ 0]LogExit: Exiting. 
Engine crash handling finished; re-raising signal 11 for the default handler. Good bye. 
Segmentation fault (core dumped) 

J'ai suivi this tutorial installer Unreal Engine.

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La sortie du journal a un fil de coupure à blanc: erreur sdl causée par la version opengl non prise en charge. Essayez de mettre à jour le pilote GPU et testez votre bibliothèque SDL. – halfelf

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Mon GPU supporte seulement jusqu'à 3.3. Intel HD 3000. Je suis sûr qu'il existe un moyen de faire croire à Unreal qu'il fonctionne en 4.3. –

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Il semble que l'Unreal Engine se bloque s'il n'a pas le droit d'écrire Editor/, dans votre cas /home/caden/UnrealEngine/Engine.

Vous pouvez essayer de démarrer UnrealEngine avec des autorisations super utilisateur (sudo) ou chmod votre dossier avec un accès en écriture (chmod 766 /home/caden/UnrealEngine/Engine).

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Quand j'ai fait cela, il a dit qu'il refusait de fonctionner avec les privilèges root et que le "chmod" ne semblait pas fonctionner tristement. ; ( –

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Quel est le message d'erreur que vous obtenez lorsque vous essayez de l'exécuter avec les privilèges root – Octoverflow

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Otocat Je reçois ceci: 'Caden @ Ubuntu: ~/UnrealEngine $ sudo ./Engine/Binaries/Linux/UE4Editor [sudo]? mot de passe pour caden: Refuser de courir avec les privilèges root caden @ Ubuntu: ~/UnrealEngine $ ' –