Après la construction d'un exe pour mon script python dungeon.py
, j'obtiens une erreur lorsque PyBearLibTerminal.py
(un script mon programme importe) essaie de charger une DLL BearLibTerminal.dll
. Le script s'exécute correctement, il exécute uniquement l'exécutable qui provoque l'erreur. L'erreur est signalée lors de l'exécution de l'exécutable estPyinstaller pas de chargement DLL
[3464] Failed to execute script dungeon
Traceback (most recent call last):
File "dungeon.py", line 2, in <module>
File "<frozen importlib._bootstrap>", line 2237, in _find_and_load
File "<frozen importlib._bootstrap>", line 2226, in _find_and_load_unlocked
File "<frozen importlib._bootstrap>", line 1200, in _load_unlocked
File "<frozen importlib._bootstrap>", line 1129, in _exec
File "C:\Program Files\Python34\lib\site-packages\PyInstaller\loader\pyimod03_importers.py", line 631, in exec_module
exec(bytecode, module.__dict__)
File "PyBearLibTerminal.py", line 50, in <module>
RuntimeError: BearLibTerminal library cannot be loaded.
Ceci est le début du fichier PyBearLibTerminal.py
où l'erreur est due.
import sys, ctypes, numbers, os
_version3 = sys.version_info >= (3, 0)
_library = None
_possible_library_names = [
'BearLibTerminal.dll', # Generic Windows DLL
'./libBearLibTerminal.so', # Local Linux SO
'./libBearLibTerminal.dylib', # Local OS X dylib
'./BearLibTerminal.so', # Local Linux SO w/o prefix
'libBearLibTerminal.so', # System Linux SO
'libBearLibTerminal.dylib', # System OS X dylib
'BearLibTerminal.so' # System Linux SO w/o prefix
]
ctypes.windll.kernel32.SetDllDirectoryW(os.getcwd().replace('\\', '/'))
for name in _possible_library_names:
try:
_library = ctypes.CDLL(name)
break
except OSError:
continue
if _library is None:
raise RuntimeError("BearLibTerminal library cannot be loaded.")
Et enfin, voici mon dossier dungeon.spec
: pour vous assurer que le BearLibTerminal.dll est là
# -*- mode: python -*-
block_cipher = None
a = Analysis(['dungeon.py'],
pathex=['C:\\Users\\Brett\\Documents\\Projects\\Spark'],
binaries=[('BearLibTerminal.dll', '.')],
datas=[('enemies.json', '.'), ('items.json', '.'), ('materials.json', '.'), ('names.json', '.'), ('unifont-8.0.01.ttf', '.')],
hiddenimports=[],
hookspath=[],
runtime_hooks=[],
excludes=[],
win_no_prefer_redirects=False,
win_private_assemblies=False,
cipher=block_cipher)
pyz = PYZ(a.pure, a.zipped_data,
cipher=block_cipher)
exe = EXE(pyz,
a.scripts,
exclude_binaries=True,
name='dungeon',
debug=False,
strip=False,
upx=True,
console=True)
coll = COLLECT(exe,
a.binaries,
a.zipfiles,
a.datas,
strip=False,
upx=True,
name='dungeon')